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Fully premade adventures?

Hey all, sorry if this is a noob question. In my defence.. I'm a noob.  I'm after a fully premade adventure with NPCs laid out, maps made up and set in place, so I can just add my players and start the game.  I don't know if this is what Roll20 is for, and it's looking like a No at this stage. It's great for creating custom adventures though, I love that aspect but a pre-made adventure pack that we just pay a fee, then all get online and play the game without any/much messing around with maps and tokens would be IDEAL! Is this functionality available? If not, man.. that's a big niche that's not being exploited.. 
1443065851
Lithl
Pro
Sheet Author
API Scripter
<a href="https://marketplace.roll20.net/browse/search/?keyw" rel="nofollow">https://marketplace.roll20.net/browse/search/?keyw</a>... What you're looking for are called "Modules" on Roll20. The above link is to all Modules on the Roll20 Marketplace. Most of them are Pathfinder or D&D 3.5, but there are some other games as well. When you create a new campaign, you can select a Module you've purchased (note:&nbsp; Crow's Rest Island is free) and the new campaign will be set up with all of the assets that have been assembled into the Module package. Some Modules may have pre-made characters, others may not.
Sorry for the late reply, this is my first chance to look into this again. Thanks Brian, we plan to play in about ten days so I'll look. I noticed searching 5e or 5th showed nothing, so I'm wondering how I can sort D&D 5e games from the rest since that's what we all know.&nbsp; Would you happen to know if that's possible?
It doesn't appear that modules are tagged for game system or version of game system. Perhaps that should be put in the 'suggestion box'? That, and it appears that you'd need to start a whole new campaign for each module you purchase (and therefor cannot bring the players' characters to the new module unless you have paid membership), and that it is unclear to me how 'importing' a paid module results in char sheets, maps (page gens), tokens, etc. has been a barrier for me to even look at buying modules. BTW, the goodies you get for paid Roll20 membership totally rock but finances need to stabilize for me before I can consider it. I have created considerable content for modules for my campaign (D&D 5E) and have no idea how to contribute and not sure if I can 'cuz I incorporate artwork from other sources.
Thanks Doug, yeah I incorrectly assumed that games would be tagged based on the system they use. I heard some come with pregen characters which is awesome for beginners. Just buy a pack, invite friends, and play.&nbsp; That's what I need. Unfortunately the 5E system (the true D&D latest version system) doesn't appear to have any modules in Roll20!
1444285712
Lithl
Pro
Sheet Author
API Scripter
Doug E. said: It doesn't appear that modules are tagged for game system or version of game system. Perhaps that should be put in the 'suggestion box'? It looks like the only modules which neither have the system name in the module's title nor have the system's logo on the module image are the 4 Adventure Quarterly modules (I believe&nbsp; Adventure Quarterly only publishes Pathfinder-compatible material), and&nbsp; The Sword of Morn . The Sword of Morn says in its description that it's for 3.5. Considering there are only 17 modules at the moment, I don't think it's much of a problem at the moment. Maybe eventually, but modules are not added to the Marketplace at a rapid rate.