The Browncoat Consortium Origin Browncoats were soldiers who fought for the Independent Planets, who fought and struggled but lost to the Union of Allied Planets in the Unification War. They were named after the simple, brown leather trench coats they wore as uniforms. They also wore red scarves around their necks. The simplicity of their gear was greatly due to the fact that technology and resources were scarce on the Outer Planets. Conversely, the Alliance's soldiers were called "Purple Bellies", because of the purple tinted body armor they wore on their chests. After the war's end, clothiers made good money dyeing brown coats blue or gray as folks wanted to forget the past and let the past forget them. Those that still "wear the brown" do it on purpose. Sixteen years after the end of the war that nearly wiped out the rebellion the few planets that still remained un-unified resurged themselves and came together to form the brown coat consortium. A secret organization designed to gather as much resource as possible to build back and strengthen the effort to stay independent. No matter the cost, no matter the effort the browncoats with reemerge on top and be the victors they were meant to be of this struggle against the core planets. I Malcolm Reynolds former captain of the firefly class trader the serenity which was destroyed by the alliance had to go and be a big damn hero and have reenlisted for the cause that I hold so dear, I vow never will I let it happen again at any cost. I am now hold the title of major which is shiny I suppose within the ranks of the browncoats as a single operative constantly on the move, working among different teams to gain as much information and or resource as I can for the job at hand - that be winning. The Browncoat Consortium Faction Level 2 [50 Faction Points] No Flaws [1 BP], Unspent Points 10 Faction Traits [total 40 CP, +1 BP, unspent 0 CP] Patron Benefits [rank 1/ cost 8 CP] Faction Resources [rank 3/ cost 9 CP] Iconic Defender - Own a Cool Starship [rank 3/ cost 24 CP] Flaw [1 bonus point] Ism- [1 BP] Browncoats suffer a small amount of discrimination from many communities of the Verse. Mostly supporters of the Earth Alliance or those who benefit from it. Shared Attributes [8 points] Feat/Trait - Gearhead [rank 1/ cost 2 CP] All Agents get a one step bonus to Tech: Computer Use , Tech: Electrical, and Tech: Mechanical skill checks. Personal Gear [rank 2/ cost 4 CP] All Agents are granted a Galpos device and long range communication system Flunkies - Connections [rank 2 / cost 2 CP] The Browncoats always know someone, wherever they go. These allies will grant a meal or place to stay, and often have valuable information or skills that can aid a Browncoat in need. The Agent can call on up to 2 connections per session.