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Guide on how to make a fully functional FFG's Star Wars RPG dice system on regular Roll20

1443385465

Edited 1443385802
Hirogawa's guide to FFG's Star Wars RPG dice on Roll20 Hello there. This guide will show you how to set up a completely functional and working system to roll the special dies from FFG's Star Wars RPG. You'll have to download this file:&nbsp; <a href="http://www.4shared.com/zip/oAq2yW8Uce/SW_FFG_Dice.html" rel="nofollow">http://www.4shared.com/zip/oAq2yW8Uce/SW_FFG_Dice.html</a> . It&nbsp;contains the tokens that will be used to set the rollable tables needed. After downloading just follow these 2 quick steps: ===Step 1 You'll need to create 7 rollable tables on Roll20 (one for each dice). In each of these rollable tables you'll upload the token for all the possible results for the dice represented by this rollable table. It'll look like this: You'll also have to put the proper Weight (the chance of that face comming) for each of the possible results. The weight for each of the possible results are as follows: &gt;Ability Die &gt;&gt;Null: 1 &gt;&gt;Hit: 2 &gt;&gt;2 Hits: 1 &gt;&gt;Advantage: 2 &gt;&gt;2 Advantages: 1 &gt;&gt;Hit and Advantage: 1 &gt;Proficiency Die &gt;&gt;Null: 1 &gt;&gt;Hit: 2 &gt;&gt;2 Hits: 2 &gt;&gt;Advantage: 1 &gt;&gt;2 Advantages: 2 &gt;&gt;Hit and Advantage: 2 &gt;&gt;Triumph: 1 &gt;Boost Die &gt;&gt;Null: 2 &gt;&gt;Hit: 1 &gt;&gt;Advantage: 1 &gt;&gt;2 Advantages: 2 &gt;&gt;Hit and Advantage: 1 &gt;Difficulty Die &gt;&gt;Null: 1 &gt;&gt;Failure: 1 &gt;&gt;2 Failures: 1 &gt;&gt;Threat: 3 &gt;&gt;2 Threats: 1 &gt;&gt;Failure and Threat: 1 &gt;Challenge Die &gt;&gt;Null: 1 &gt;&gt;Failure: 2 &gt;&gt;2 Failures: 2 &gt;&gt;Threat: 2 &gt;&gt;2 Threats: 2 &gt;&gt;Failure and Threat: 2 &gt;&gt;Despair: 1 &gt;Setback Die &gt;&gt;Null: 2 &gt;&gt;Failure: 2 &gt;&gt;Threat: 2 &gt;Force Die &gt;&gt;Darkside: 6 &gt;&gt;2 Darkside: 1 &gt;&gt;Lightside: 2 &gt;&gt;2 Lightside: 3 You'll also have to set up the names of the rollable tables and you can pretty much name them as you'd like but I recommend you to name them like this: After setting all that up, you basically have your dices set and ready to use. Which takes us to the... ====Step 2 To make the dice system really handy you'll need to set up some macros for everyone to use. I basically set up 3 basic macros: one for the players that rolls Ability, Proficiency and Boost dies, one for the GM to roll Difficulty, Challenge and Setback dies, and one Force die roll. They go as follows: &gt;&gt;&gt;Player dice rolls:&nbsp; -------------------------- /roll ?{Ability Dice|0}t[Ability-Dice] /roll ?{Proficiency Dice|0}t[Proficiency-Dice] /roll ?{Boost Dice|0}t[Boost-Dice] &gt;&gt;&gt;GM dice rolls: -------------------------- /roll ?{Difficulty Dice|0}t[Difficulty-Dice] /roll ?{Challenge Dice|0}t[Challenge-Dice] /roll ?{Setback Dice|0}t[Setback-Dice] &gt;&gt;&gt;Force die roll: -------------------------- /roll ?{Force Dice|0}t[Force-Dice] It's worth noting that these macros look for the rollable tables named exactly as it is written in the "t[name-of-the-rollable-table]", so if you change the name of the rollable table make sure that you change the macros as well. If you want to make secret rolls for the GM just take of the lines in the beggining of the macro and changethe "/roll" to "/gmroll". Also remember to give the players the proper permissions to see and use the macros. And that's it! Now you have a fully working system to use the EotE, AoR and F&D dies on roll20! The end result will look like this: Hope you guys like it!
1443385915
Silvyre
Forum Champion
Nice guide; thanks for sharing.
1443389601
vÍnce
Pro
Sheet Author
+1 Thanks&nbsp;Hirogawa. &nbsp;This should be added to the wiki!