Question for all you experienced Pathfinder players & GMs. In my current campaign session the players are going to need to get a sailing ship to get back home. They will more than likely need to steal it from port in a pirate town and the pirates re not going to like that!. I was planning on having this sailing chase that resulted in a sea battle. The ships will be fitted with ballista and catapult as gun powder does not exist in my world. Does anyone have any suggestions for running the ship chase and subsequent battle? I have some thoughts but just want to hear if anyone else has done anything along these lines. Oh and the PCs don't have any experience with ships or sailing but they could possibly have access to a trained crew (if they free them from the pirate prison). thanks