
Ok so general discussion about how we in game do time. As a GM the games i run seem to run at a diffrent time speed than other games and some are conducted on diffrent relms and such. So my suggestion is that time gained in game and spent should also be relevent to who gave it as time flows diffrent per GM and relm. Also we should make sure we dont have a part 2 to a session so characters dont find them selves stuck between games. If it looks like you will need to cut it off early either skip to the end or GM an ending. As far as spending time and training i think the GM's avalible at the time and there should atleast be two so as to have it fair should determin if apropriate time and effort has been spent cause the way time flows is random in the multiworlds we are running with the main hub being liner so thats my thoughts any suggestions.