Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

[PF] spell DC and CL modifications

How do you increase the spell DC and CL in the pathfinder sheet? None of the blanks at the top of the spell section seem to do anything, and my DC seems to be tied only to my (wisdom, as a cleric). I have different abilities that increase my DC and CL separately to both my class level and my casting stat.
1446916839

Edited 1446916996
vÍnce
Pro
Sheet Author
Hi A.  Assuming this is the Pathfinder(tabbed) sheet and your caster class, Cleric, is your class 0.  You should be able to adjust the input fields for CL (@{spellclass-0-level}) and Misc (@{spellclass-0-level-misc})  By RAW(I get there are now ways that modify this, see below), your ability mod used for bonus spells is also used for DC, as well as Concentration checks.  You can use the Misc (@{Concentration-0-misc}) attribute to make adjustments for Concentration Checks.  Each spell in the repeating section has a DC Mod (@{repeating_lvl-0-spells_X_DC-mod}) than can be used to adjust each spells DC as well.   I'll look into allowing any ability type (I recently added this to nearly every section of the sheet due to new feats and class abilities) to be used for Spell Bonus, CC, and DC.  For now I think you'll just have to use the Misc and/or DC mod attributes or add a query to your macros and adjust as needed. If the above fields aren't allowing input, there is some other issue (non-supported browser perhaps?).  BTW all greyed out fields on the sheet are auto-calculated, uneditable, and rely on other fields to get their value.
Thank you for the response. I'm on Chrome 46.x, which I assume should be a supported browser. I don't see a way to change the user agent string in chrome, but if I find one I'll try flipping it from OSX to win and let you know if there's any difference.  3.5 does have a number of split-mod casters who would benefit from the ability to differentiate from bonus spells and DC. I am currently just changing my macros to accommodate.  Thank you for your great work on this sheet! I know that 3.X is a complex ruleset to model, and I think your sheet does a good job with it.