Hello all, I would think that this would be basic functionality, but I can't seem to find it. I am wondering if there is something I'm missing, or if I have to do it manually. I would like to move tokens around the map from cell to cell with the API. I have seen where I can use obj.set() with the "top" or "left" properties, but that's in pixels, not cell units (hexes or squares) I have also seen the Distance Functions, which say, "So it's important to use conversion functions (provided below) to make sure that you're respecting the game's settings." But each function listed is not yet implemented. The API script "Slide Tokens" seemed promising, but it appears to be limited to squares only, not hexes. When I use the arrow keys to move a token, it works properly when moving "forward" or "backward" but there doesn't seem to be a way to move "left-forward", "left-backward", "right-forward", or "right-backward" It just moves straight left or right, and sits halfway between hexes. If I then press forward or backward it moves the half distance and drops into a cell properly. This is close, and I would love to use the API for this, but again seems to be designed for squares only, and does not work properly for all unit shapes. The UI works well with hexes. I can drop "close" to a cell, and it snaps to it. This is what I expect in the API. I am also wondering why the documentation says that 1 unit is always equal to 70 pixels when, for me, it's 79.68878998 in two of the directions, and 80.18519676 in the other. Sorry for so many questions, but I would hate to invest a lot of time here if the work has already been done and I'm just missing it! Thanks in advance! I would also love to be able to check if there are other tokens in the hex before I move, but I'll just settle for movement for now.