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[Help] [PF] Multiple Damage Dice on Weapons

Hey guys-  I hope this hasn't been answered already, and I've just missed it, but I need some help with figuring out something in the standard Pathfinder Character Sheet. I have characters with weapons that have special abilities on them- such as Flaming, etc that deal additional damage effects. So far, I haven't been able to figure out a way to apply this additional damage to my Attack entries.  Specific example: Dagger 1d4 + 1d6 fire damage. I can only program in the base 1d4 for the dagger- unless I'm completely missing a place to input the fire damage on the attack.  Anyone have any suggestions?
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I would include it with the description(or in the macro text) and only apply it on successful attacks. Fire Damage: [[1d6]]
Thank you so much! This has solved the problem for me! 
1450474285
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We might be adding something to the attacks for additional damages(Sneak, Precision, Elemental...) stay tuned.
Um, I have no experience with coding like this in the Macro and have no idea where to add the extra 1d6 to my damage roll. I have a Challenge function on my attacks. It's still just normal melee damage so there are no extra elemental modifiers that need to be added.
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Edited 1452981746
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You can add something like  " + [[  ?{Challenge?|No, 0|Yes, [[ @{selected|class-0-level} ]][challenge damage]} ]] " just after your total-damage [[ @{total-damage} ]] entries found in the macro-text (located below the attacks)  So it would look like  " ...  [[ @{total-damage} ]]  + [[  @{selected|class-0-level} ]] [challenge damage]} ]] ... "
Will that add the challenge damage automatically? Isn't there somewhere on the character sheet that I need to input the challenge damage so that the coding knows what to read in the roll? 
1453019664
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The example code above uses the character level as the additional damage added for a Challenge. "The cavalier's melee attacks deal extra damage whenever the attacks are made against the target of his challenge. This extra damage is equal to the cavalier's level. " Look at the macro text for your attack.  Those are the commands/rolls that happens when you use that attack.  You can edit the macro to customize your attacks for things like additional damage, power attack, point blank, etc.
Ah! I see! Thank you! 
Maybe I don't see... I've been moving the code around here and there, but I can't seem to make it add an extra 1d6 roll on the main attack and the two iterative attacks. I got the level worth of damage version of the challenge to work, but the Samurai class uses an extra 1d6 damage with the Challenge. And if it works in the main attack, then I just have to go into the macro on the iterative attacks and add the damage right?
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That seems correct.  Anything that modifies total-attack and total-damage will be included in iterative attacks.  I believe we also include attack and damage effects as well.  However, if you have additional attack/damage that you have added to your primary attack, you will need to add it to the iterative attack macros as well.
Sorry this question is going on so long! My main question is where in here do I add an extra d6 to my damage roll? The Samurai class in Pathfinder adds an extra d6 to the challenge damage, not the character level, like it's parent class the Cavalier. I use a d8 Katana, so I need to add a d6 die to the damage roll. When I tried to do "... [[ @{total-damage} ]] + [[ @{/roll1d6} ]] [challenge damage]} ]]"   it didn't work out. This is the macro on my attack: @{PC-whisper} &{template:pf_attack} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=@{name}}} {{attack=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{total-attack} ]] ]]}} {{damage=[[ @{damage-dice-num}d@{damage-die} + [[ @{total-damage} ]] ]]}} {{crit_confirm=[[ 1d20 + [[ @{total-attack} ]] ]]}} {{crit_damage=[[ [[ (@{damage-dice-num} * (@{crit-multiplier} - 1)) ]]d@{damage-die} + [[ (@{total-damage} * (@{crit-multiplier} - 1)) ]] ]]}} {{type=@{type}}} {{description=@{notes}}} @{iterative_attacks} @{macro_options}
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You are very close. &nbsp;You shouldn't include rolls ie "/roll " or "/r " inside an inline roll... didn't even know that was possible. &nbsp;;-P &nbsp;You can "nest" inline rolls if needed. &nbsp;Inline rolls use the double square brackets, [[ ]] and are resolved so that you only see the final numeric value. &nbsp;It makes for neatly defined output in chat. &nbsp; I'm not familiar with challenge damage for the Samurai class... but:( <a href="http://paizo.com/pathfinderRPG/prd/ultimateCombat/" rel="nofollow">http://paizo.com/pathfinderRPG/prd/ultimateCombat/</a>... ) Challenge (Ex) : Once per day, a samurai can challenge a foe to combat. As a swift action, the samurai chooses one target within sight to challenge. The samurai's melee attacks deal extra damage when made against the target of his challenge. This extra damage is equal to the samurai's level. The samurai can use this ability once per day at 1st level, plus one additional time per day for every three levels beyond 1st, to a maximum of seven times per day at 19th level. Challenging a foe requires much of the samurai's concentration. The samurai takes a –2 penalty to his Armor Class, except against attacks made by the target of his challenge. The challenge remains in effect until the target is dead or unconscious, or until the combat ends. Each samurai's challenge also includes another effect, which is listed in the section describing the samurai's order. I reads like you would only add your level as additional damage...? Regardless, if you want to an additional d6 of damage(see bold text): @{PC-whisper} &{template:pf_attack} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=@{name}}} {{attack=[[ 1d20cs&gt;[[ @{crit-target} ]] + [[ @{total-attack} ]] ]]}} {{damage=[[ @{damage-dice-num}d@{damage-die} + [[ @{total-damage} ]] + [[1d6]] [Challenge Damage] ]]}} {{crit_confirm=[[ 1d20 + [[ @{total-attack} ]] ]]}} {{crit_damage=[[ [[ (@{damage-dice-num} * (@{crit-multiplier} - 1)) ]]d@{damage-die} + [[ ( (@{total-damage} + [[1d6]] [Challenge Damage]) * (@{crit-multiplier} - 1)) ]] ]]}} {{type=@{type}}} {{description=@{notes}}} @{iterative_attacks} @{macro_options} &nbsp;
Thank you!! That did it!! And I got the macros in the iterative attacks worked out too! Awesome!! Thanks!!
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Awesome possum.