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Rusty's down time log

1450497931

Edited 1458053011
Back to the Armory MAX CAPITAL SPENDING PER DAY: 12 ( KP Table ) Building bonus: Barracks: +113 GP, 39 Labor, 46 Influence, 34 Goods. Site 2: +15 GP, +15 Goods. Viggo craft totals for achievements: 5252 Assets: Margot - Cohort OldMan - NPC CR4 Ms. Daianaid - NPC CR1 " Moose "- NPC CR1 Aarun Vox - Cohort NPC4 "bob" the temp CR3 Horse " Blueberry " Rooms and Teams *Forge (F) x2             Earnings gp or Goods +15 *Bunks (F)x2            Earnings gp or Labor +13 *Dojo (F)                   Earnings gp, Influence, or Labor +13 *Armory x2               Benefit provides for 1 Bunks or Guard Post, hastens donning armor *Infirmary (F)            Earnings gp or Influence +13 storage (F)               Earnings gp +7 Office                         -- Common room (F)   Earnings gp or Influence +12 Bedroom (F)            Earnings gp or Influence +8 Lavatory                   Benefit Bonus on Fortitude saves against contracting disease kitchen (F)                 Earnings gp or Goods +9 Built for the Inn Lavatory Bath Built for Feed the Hungry Animal Pen Built for a place of order Office *KP or reward. Does not count towords achievments. WEEK 0 (On The Ship) Rusty does not wonder about the feasibility and starts work! Day 1 craft for gold (need more money for crafting supplies) craft check result 28 Gain 2 gold 8 Silver S pend 3 Gold 2 Silver 5 Copper on raw materials, start crafting a bardiche  (Martial weapon DC 15, Base progress 2gp) Day 2 Roll 24 [4 gold of progress]  Day 3 Roll 19  [2] Day 4 Roll 23 [2] Day 5 Roll 17 [2] Day 6 Roll 27 [6] Complete Bardiche Spend 2 gold 5 Silver on materials to craft 2 long spears Simple weapon DC 10, Base progress 1gp Day 7 Roll 22 [3] Day 8 Roll 27 [4] Day 9 Roll 22 [3] Complete 2 long spears Spend 2 gold to start 4 daggers  Simple weapon DC 10, Base progress 1gp Day 10 Roll 29[4] Day 11 Roll 21 [3] Day 12 Roll 18 [2] Complete 4 daggers Spend 25 Copper for 10 sets of Sling bullets Day 13 Roll 14 [1]  Complete 10 Sling bullets Day 14 Craft for money Roll 28  Gain 2 gold 8 Silver Total Spend: S pend 3 Gold 2 Silver 5 Copper Spend 2 gold 5 Silver Spend 2 gold Spend 25 Copper 7 Gold 7 Silver 30 Copper = 8 Gold Income Earned 5 Gold 6 Silver Value crafted: 13 GP Bardiche 10 GP 2 Long Spears 8 GP 4 Daggers 1 GP 10 sling bullet sets Total 32 GP Crafted Agnes Sell Value 16 GP Purchased Sling bullets(10) x1. for 1 SP
1451916858

Edited 1452748298
Week ONE overview: Rusty will build a lavatory and bath for the inn and. LAVATORY Benefit Bonus on Fortitude saves against contracting disease Create 3 Goods, 3 Labor (120 gp); Time 4 days BATH Earnings gp or Influence +3 Benefit bonus on Fortitude saves against disease Create 3 Goods, 1 Influence, 2 Labor (130 gp); Time 8 days day 1 Rusty starts work on a lavatory for the inn. Total capital spend 1 labor and 1 goods day 2 Spend 1 labor and 1 goods day 3 Spend 1 labor and 1 goods. lavatory paid for. day 4 lavatory finished bath started Spend 2 goods day 5 Spend  1 goods and 1 Labor day 6 spends 1 labor and 1 influence Bath paid for day 7 Craft (weapons)for coin. 27 gold. (Added to store). 7 goods, 5 labor, 1 influence spent, bath will complete day 8 (all Capitol provided) and lavatory finished.
1452526438

Edited 1453043896
Week 2 Overview: Rusty build a office for A place of order and animal pen for the quest feed the hungry.  Day 1  Bought Capital for the office Rusty Crafts weapons for goods - Take 10 - 22: spend 20 gold Gain 2 Goods Old man trains martial arts classes (takes 10+17) =27gp Day 2 Rusty Craft weapons - taking 10.  spend 20 gold Gain 2 Goods Old man trains martial arts classes (takes 10+17) =27gp Day 3  Rusty craft weapons for labor- Take 10 -  spend 20 gold Gain 2 Labor Old man trains martial arts classes (takes 10+17) =27gp Day 4 Rusty Craft- Take 10 - spend 20 gold Gain 2 Labor Old man trains martial arts classes (takes 10+17) =27gp Day 5 Rusty Spend 3 goods   Old man trains martial arts classes (takes 10+17) =27gp Day 6  Rusty Spend 3 Labor - Lavatory Completed for the poor. Old man trains martial arts classes (takes 10+17) =27gp Day 7 Mission, LOST Boys Old man trains martial arts classes (takes 10+17) =27gp
1453045136

Edited 1453306165
Week 3 Summary: Day 1 Rusty: Mission: Huge Tracks Old Man: Generates labor, takes 10, total 52. Gain 5 labor, lose 50 gp . Day 2 Rusty: Gain 2 goods, lose 20gp. Old Man: Generates labor, takes 10, total 52. Gain 5 labor, lose 50 gp . Day 3 Rusty: craft for 22gp. Old Man: Generates labor, takes 10, total 52. Gain 5 labor, lose 50 gp . Day 4 Rusty: craft for 22gp. Old Man: Generates labor, takes 10, total 52. Gain 5 labor, lose 50 gp . Day 5 Rusty: craft for 22gp. Old Man: Generates labor, takes 10, total 52. Gain 5 labor, lose 50 gp . Day 6 Rusty: craft for 22gp. Old Man: Generates labor, takes 10, total 52. Gain 5 labor, lose 50 gp . Day 7 Rusty: craft for 22 gp. Old Man: Generates money (testing fee), takes 10, total 52. Gain 52gp . Meals: Good berries and create water each day from the Old Man.
1454341333

Edited 1454948345
Food: Old man produces good berries and create water  each day. Debt to Agela. Paid this cycle: 150 Viggo Results OldMan Results Ms. Daianaid Results Margot Results 1 HP training -20 gold Profession for Gold 2.8 gold Diplomacy 2.6 Gold Not yet available 2 same 3 same 4 same 5 same 6 same 7 same 8 same 9 same 10 same 11 same 12 same Subtotal -240 13 Rusty Craft for gold 2.2 same same 14 same same same 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 same same same Total: Spend 240 Viggo Gains: 41.8 Gold Oldman Gains: 86.8 Gold  Ms Daianaid Gains:80.6 Gold Building bonus: 2.4 * 31= 74.4 Total gain: 283.6 ***forgot mission travel***** - 2.2gp Meals: Good berries and create water each day from the Old Man.
1454941602

Edited 1455915280
Viggo 1 mission 12 training (-360 gp) 17 crafting (272 in pool, -68) Old Man  30 crafting(240 in pool, -60 gp)   Margot 30 crafting (240 in pool, -60gp) Ms. Daianaid Earned: (24capital, -120gp) Debt to Agela. Paid this cycle:150 Meals: Good berries and create water each day from the Old Man.
1456252426

Edited 1456974475
Erastus down time (31 days) Viggo: 1 day on mission 30 Days: Making Business +10, Forge(A) +10, Take 10: +33 = 53. 128 x 30 = 3840. Or 192 Goods (costing 960) Margot: 1 day on mission 30 days converting capital. Ms. Daianaid: 30 Days: Assists "Moose" (+30) (spending 30 Goods) 1 day generating 4 influence (-30GP) Old Man: 31 Days generating Labor: No rooms: Take 10 of 34. x 31 = 1054. or 53.7 Labor (Costing 263.5) " Moose": 1 Day creating GP using Forge(B), Bunksx2, Dojo, infirmary, storage, kitchen: +48 + Take 10 of 38 = 96. Result 416. 41.6gp  30 Days GP with rooms and Assistance Result 608. 60.8x30 = 1824. Bob the temp: 31 days craft Magic. Take 10 total =31, result 16 x 31 days (+2 labor) = 500. Generating 10 magic. Debt to Agela. Paid this cycle: 150 Meals: Good berries and create water each day from the Old Man. Also might enjoy some of the free food while in town, variety and all. Completing Barracks: Adding a bedroom, common room, guard post also two bonus Forges (KP before last update). Also furnishes the rooms to celebrate the completion.