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Zuryana's Downtime Log

This is a record of my downtime activities
Zuryana chooses to generate Labor with her Profession(Tailor) skill. She takes 10 every day in account of the rocking boat where she's working. Week 1 Day 1: Profession(Tailor) Check: 17 - Labor generated: 1 Day 2: Profession(Tailor) Check: 17 - Labor generated: 1 Day 3: Profession(Tailor) Check: 17 - Labor generated: 1 Day 4: Profession(Tailor) Check: 17 - Labor generated: 1 Day 5: Profession(Tailor) Check: 17 - Labor generated: 1 Day 6: Profession(Tailor) Check: 17 - Labor generated: 1 Day 7: Profession(Tailor) Check: 17 - Labor generated: 1 Week 2 Day 8: Profession(Tailor) Check: 17 - Labor generated: 1 Day 9: Profession(Tailor) Check: 17 - Labor generated: 1 Day 10: Profession(Tailor) Check: 17 - Labor generated: 1 Day 11: Profession(Tailor) Check: 17 - Labor generated: 1 Day 12: Profession(Tailor) Check: 17 - Labor generated: 1 Day 13: Profession(Tailor) Check: 17 - Labor generated: 1 Day 14: Profession(Tailor) Check: 17 - Labor generated: 1 She sells her Labor to Agela for a net income of 1GP and 4SP.
Zuryana buys 5 rations from Agela for 5GP which are stored in Maby's pack.
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Edited 1452116145
Okay, as I understand it, we're traveling to several hexes according to Pezzack's schedule. I'm going to mirror his weekly downtime log to reflect the fact Zuryana is traveling with him. If I'm doing something wrong, kindly point it out? Week 1: 1/4/16-1/10/16 Zuryana will spend her first two days working in an explorer's outfit. There's sure to be people needing that before long. Explorer's Outfit To create: DC 15 (Mundane adventuring gear) Base progress per day: 2GP Cost to craft: 1/4 total cost: 2.5GP Total cost to complete: 10GP Day 1: 2.5GP spent for material costs: Craft check: 27 (That's beginning to look like a fine explorer's outfit, if I say so myself) Exceding DC by more than 10 means she makes 3xbase progress: 6GP progress total. Day 2: (Material already paid for, yes?): Craft check: 13 (She stalls her progress, so I'll blame the travel preparations and you can't prove otherwise) Check failed by less than 5 means no more progress is made that day. The rest of the week is spent exploring with Pezzack's group Day 3: Zuryana travels to hex -01.01  Day 4: Zuryana helps explore hex -01.01 Rolled Survival to assist main check: 2 (She didn't help... at all. I think she helpfully pointed out that the road is all dirty and stuff) Rolled Perception: 14 (Don't know if this helps or not, but better safe than sorry) Day 5: Zuryana travels to hex -01.00 Day 6: Zuryana helps explore hex -01.00 Rolled Survival to assist main check: 16 (NOW she did help somewhat... I think) Rolled Perception: 20 Day 7: Zuryana travels to hex -01.-01  EDIT: Accordind to Pezzack's lead, I'm changing this from the original 00.-01, since he decided we should change direction By the way, can someone point how many rations should I consume from my inventory? Is it 7?