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Armand's Evil Downtime Log

This is the log of all the evil I get up to in my downtime
Project: Scale Mail Cost: 12.5g to craft 50g in the equipment list DC: 15 day 1: check of 35 (10g progress) (total complete 10g) day 2: check of 28 (6g progress) (total complete 16g) day 3: check of 21 (4g progress) (total complete 20g) day 4: check of 29 (6g progress) (total complete 26g) day 5: check of 20 (4g progress) (total complete 30g) day 6: check of 35 (10g progress) (total complete 40g) day 7: check of 20 (4g progress) (total complete 44g)  day 8: check of 35 (10g progress) (total complete 54g)  project complete sold to agela for 25g
Downtime 3 days: Monday-Wednesday jan 4-6  building a shack Brick Shack cost:  4 goods, 4 labour
Downtime for thursday-sunday making gear to sell spring loaded wrist sheath check of 19 - complete spring loaded wrist sheath check of 12 - complete Boot blade check of 25  Boot blade check of 24 - complete
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Edited 1452534389
downtime for week 2 blacksmith is taking 10 for all rolls to make goods with his +11 that means he makes 2 goods per day so a total of 14 for the week. Armand is making gold all week with one day for the mission clean water roll 1: 16 roll 2: 21 roll 3: 17 roll 4: 13 roll 5: 11 roll 6: 10 total:  88gp Spent 300gp to upgrade the forge with furnishings will be upgraded on friday
Armands Downtime for week 3                                                                                    Blacksmith Johnny (NPC) Day 1: water supply quest                                                                                            Day 1: Starts office for Forge Day 2: Craft 2 Labour                                                                                                   Day 2: Finishes office for Forge Day 3: Craft 2 Labour                                                                                                   Day 3: Starts Storage Room 1 for forge Day 4: Craft 2 Labour                                                                                                   Day 4: Finishes Storage Room 1 for forge Day 5: Craft 2 Labour                                                                                                   Day 5: Starts Storage Room 2 for forge Day 6: Craft 2 Labour                                                                                                   Day 6: Finishes Storage Room 2 for Forge Forge is now complete Day 7: Craft 2 Labour                                                                                                   Day 7: Take 10 to craft goods for a total of 36 = 3 goods crafted