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1451279187

Edited 1454634747
1. World Plains, Basic CLAIMED Assets: None
1451279194

Edited 1453221939
Quests QUEST: Deer Hunt REPEATABLE REWARD: Goods, Meals,1 Claim Points PREREQUISITE: NONE QUEST TIME/SKILL : 8 / Survival [15], Profession (Cook) [10] Deer are prevalent here and we could get some great game meat 1.  Travel to the hex 2.  Track Deer:  Skill Survival [15].  Find 1d4 deer + 1 per 5 over DC 3.  Hunt Deer:  For Each Deer Found Attack AC 11.  Success = Dead Deer.  Each deer killed gives 1 Claim Point. 4.  Prepare your deer meat.  Use Survival or Profession (cook) to prepare meals from dead deer carcasses.   For each dead deer, roll and gain 1d4 +1 meal per 5 over 10
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Edited 1452870449
MISSIONS NAME:  Food For Thought TYPE: Training, Standard PREREQUISITE: None MISSION LEVEL: LEVEL 1 ONLY SLOTS: 4 DESCRIPTION: We need more food.  Please head out to the plains where we saw a multitude of deer and bring us back as much food as you can.  Be careful for swarms of ants out there.  We saw some huge mounds.  Don't forget your alchemist fire!
Pezzack explores this hex on Saturday, day 6 of Week 1. His Inspired Survival roll was 30, for a Mysterious Find, gaining 4 more comprehension points to understanding the island's mysteries.
Zuryana tried to be helpful again, this time with a little more success; this time around she pointed some actually useful landmarks in the horizon, if only because she's got good senses on her (Note I didn't say good sense ) (Survival check=16 to aid in the main check; Perception=20)
Seraphina continues on with her exploring party and finds a resource hidden while searching the area (survival 19) She hopes this resource will help them.
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Edited 1454633875
Kellen arrives, charging into the forests like a mad-man with jared. slaughtering 16 deer, and earning 16 claim points. when he cooks the deer he gets him and jared 59 meals. (2 days spent in forest) TRceni can confirm this madness