
Hi, I'm just trying to get an API script working to place a status marker on a token (Note, not a character). I've tried using ones like the Conditions API, which suited my needs until I'd realized it required for tokens to have characters. The reason why this doesn't work is because some of the enemies in the game I'm trying to run are just generic orcs/minotaurs etc of different types, and I don't want to have to create a new character for every single generic NPC. The way that the system I have works is that we use macros for classes through a shared character that people can place on their macro bars, so I'm looking for something that would also allow people to just apply the status markers through these macros. I'm currently also using a script that automates damage on the selected target. With Conditions the way I have it set up right now is something like this: /e has used Frostover! They deal rolled damage to the target and have applied Chilled, making them unable to move more than three squares. Next turn they can use Shatter and deal additional damage without consuming their turn. (2 turn CD) !alter @{target|token_id} h -d40 !condition apply Chilled -c @{target|token_id} Is it at all possible to make a script that does something similar? We don't really need a turn tracking thing or anything too complex, just something that I can add into the macro lines that will allow Status Markers to show up and be removed when lines go off. Conditions is almost perfect to what we were looking for, though its requirement for a character is what is holding us back.