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Watched

Those who did not post have "fallen asleep" GM Post Day 4 Slot 3  The party stayed in the outpost although some passed out from being too tired and having to stay so quiet.   It was early morning.   Something may have stirred.  Canis and Prytania thought for a moment a couple times they may have seen something.  But then thought it might be in their heads.   Anyone awake may may make a second perception check.   Next Day 5 Slot 1
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Player Day 4 Timeslot 3       (Sorry, a little late on the timeslot, real life Sam slept though it...)     Waiting is going to be hard... Ren didn't have too much in terms of medical supplies, but he had basic stuff in his kit. Taking out some bitter herbs Ren chewed on them to avoid falling asleep. Looking around he couldn't see much not only because it was hard but because he was starting to get ... quite ... drowsy ...... Actions:  Fort Save: 24  Will Save: 7
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Day 5 Timeslot 1 Prytania startled again. Another noise... This has happened several times before, but she has to check just in case. Lyon is still sleeping... (" I'll let him sleep a bit more, it's probably nothing ") She walks up to the window and takes a good look at the tower's surroundings (OOC: Perception check 15)
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POSTING A BIT LATE ON THIS ONE >>  LOOK BELOW
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Player Post Day 5 Timeslot 1      Leaning against the box Ren continues to sleep.  Actions: Perception while Asleep: 6
As Will continues to sleep he starts to roll around and shift a bit, sleeping on the floor inside was not nearly as comfortable as the wilderness. With all of his discomfort will starts to let out a very low whistling snore. ((Perception while asleep - 24-10=14
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Day 5 slot 2 With his head on a box zordlon is asleep though that doesn't mean he is easy to sneak up on in fact is senses remain quite sharp (perception nat 20 = 20+11-10 = 21)
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GM POST Day 5 Slot 1 Prytania started looking around the through the window to get a look at the sound she heard.  Scanning the room she did not see anything immediately until she spotted Zordlon looking over at a flat filled with goods.  He seemed to have a shocked look on his face.  Zordlon whispered over to Will .. Pssst and then pointed at the flat.   Prytania also looked over in that direction, her eyes squinting to make sense of what she saw. What they saw was a glowing light emitting from the goods and then suddenly the goods vanished from sight as if by some strange magic Zordlon looked around for a sign of anything moving about but nothing seemed to be in the room from what he could tell although he thought for a moment he saw a shadow move.  Initiatives, More Perceptions If you are asleep you can easily be aroused by another player in their post. NEXT Day 5 Slot 2 // note if you posted above for day 5 slot 2 go ahead and post again in this slot ..thanks
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day 5 slot 2 (again) (ooc perception 20[note: low light vision if that helps] initiative 20) After watching the goods disappear Zordlon rushes over to ren and attempts to shake him awake  "Ren wake up! We got an emergency!" 
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Day 5 Timeslot 2      Zordlon rushes over to a sleeping Ren and shakes him awake. Ren's eyes snap open, it wasn't surprising he was in a light sleep since they were suppose to be staking out this place. God I'm aching all over, did I catch a cold or something while sleeping? Ren was used to sleeping on the road, right now he felt like crap. Looking around he see's a glowing light.   After a quick look around Ren doesn't wee Will, but remembers that he was leaning on the same box Ren was, just on the other side.       A little cranky Ren kicks the box with all his might, "Hey Will, wake up!" Getting up Ren went to the exit, first checking if whatever everyone was worried about was getting away. Looking around as he went.  Actions: Init - 5... Critical Fail Perception - 26
Ren's kick since the box straight into the side of Will's head giving him a blinding headache as he sent sprawling from the force of Ren's kick. Rubbing his eyes as he stands up Will looks over the box at Ren Why'd you have to go and wake me up so forcefully I wa....  Will's sentence trails off as he looks where everyone else was staring and noticed that a light was appearing from the corner of the room. What do you suppose that is  Will began as he starts to pull out his bow. ((Initiative - 16))
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Day 5 slot 3 (contingency) Zordlon takes out his rapier and waits to see if anything attacks (move:get out rapier. standard: ready attack)
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Day 5 Timeslot 2 Prytania saw the spell devour the items on the flat, she knew that it was some kind of teleportation magic, but it wasn't familiar to her... Who could had casted it? (" Whomever casted this spell must be pretty powerful, I mustn't hold back. Plus, I trust these guys if they even noticed... ") - She thought as she hanged her unholy symbol around her neck. The tower was already starting to stir up, with everyone waking up in confusion. Prytania gripped her sword nervously as she approached the entrance trying in vain to be stealthy. (OOC Init 18, Spellcraft 22, perception 9, stealth 3)
Init: 22 (Nat 20) Perception: 25 Sensing something was definitely happening, Azariah readied himself for combat, staying tucked into his hide away until the time came for him to burst forth Slot 3 Azariah summons his teeth, transforming his head into that of a wolf (1PP spent to do so as a move action) Ready attack, attack anyone who comes in reach with bite
GM Post Day 5 Slot 2 Ready for whatever might be coming out of the portal or moving in the room unseen or whatever strange occurrences might come to light, the party prepared for action.  Prytania observed the teleportation effect and knew that there was something strange about it.  As quickly as the flash of light appeared, it vanished leaving the goods that were on the flat missing.  There was a quiet voice in the room .. something muttering a strange language .. but where was it coming from .. A distorted figure caught Azariah's eyes as it lept across from the flat to the pile of lumber and then disappeared again.  It was like for a brief moment the flat itself moved only to change and blend back in with the lumber a moment later.  Something had lept but was so camouflaged it was almost impossible to make it out.  In a blink of an eye Azariah lost it again.  Zordlon confirmed the sighting, pointing to the lumber pile . Next Post Day 5 Slot 3
Contingency for Day 5 Post 3 Having gotten to the door ... (I'll add this in during the next time block) ... Ren readied his sword to cut down whatever came near him. Actions: Readied Attack (Defensively)
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Day 5 Timeslot 3 " Are you ok guys? I saw a teleportation spell right ther-" Everyone was taking combat positions in the tower, Zordlon pointed at a pile of wood at her left. " LYON, WAKE UP! " - yelled Prytania right before going in and doubling up with Ren in the defense of the door, effectively blocking it. " What, something came out? I'll try to force it into the open " . Prytania grabbed her unholy symbol, and a wave of negative energy swept the tower. Only her willpower saved her allies from the burst Actions: Channel negative energy (2 damage)
Azariah moved forwards, staying low and crouched. He'd still yet to reveal himself to whatever this obscure figure was, and used that and the obstacles between them to his advantage. Moving up against the opposite side of the lumber and readying himself to attack. If it wanted to come out the back way and avoid Prytania to use some other method of escape, it would have to pass him, and that's when he'd attack Stealth Check -  11 Readied Action: Attack
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CANIS - you need to actually move your token when you move up next to the lumber .. I will do this for you but I am just going to pick a spot roll perception checks each round if something is invisible so i have that info .. i will do this for you guys this time but try to remember for the future PRYTANIA - I am assuming that you are selecting out Ren with your channel.  My fault for not giving you the creature saves so I will do this this time. GM SLOT Day 5 Slot 3 (late sorry) Prytania and Ren successfully blocked the doorway .. hoping this was the only escape route.   Her channel washing over the room dealing a small amount of damage to the unseen creature which cries out in pain and then moves again Azariah is unable to see the blur as it quickly moves away from its hidden location .. Ren and Zordlon saw the creature move quickly from the lumber pile to the edge of the room  .. where it changed again, blending in with the wall and becoming invisible once more.  They point to the wall where it moved announcing the location to the party.   The creature began casting a spell again .. the words quietly echoing in the chamber in a strange unknown language. NEXT Day 6 Slot 1
I put the saves in the mysterious blur bestiary entry as well as the new AC but I will post the info here for you as well as a reference. Unkown Blur I have an unknown HP quantity so it will be tracked but you can subtract from it. 50% miss chance if you try to hit a creature in a square but you can't see it AC 23, Touch 17 Saves 3/5/5 No Knowledge until you see it
Will watches as the people who had stayed outside of the tower burst in through the front door to try and cut off the escape route of whatever they were fighting. Will looks to where everyone was pointing that the creature was last spotted and fires a flurry of arrows at hopefully where the target still was. ((Perception - 9 1st shot - 13, Concealment (I wanted high) 19 2nd shot - 6, Concealment (I wanted high) 98 ))
Player Day 6 Timeslot 1     At the doorway, Ren couldn't figure out what they were dealing with. After waking up no one bothered to explain, or no one knew. However, suddenly someone was a mere 15 feet, away. Looking at it, Ren couldn't really make out what it was. Dam, can't see clearly. But dispite that Ren dashed towards the target and swung in it's general direction. However, he could feel his blade cut through the air, missing whatever was in front of him.  Actions: Perception - 24 Attack - 13
Everyone attacked near a wall, but Prytania couldn't see a thing, so she decided to keep up the pressure, and force the creature out of its invisibility, but with everyone in front of her, it was hard to keep her allies safe and deal damage at the same time. The second wave came weaker than the first. Actions: Channel negative energy (1 damage)
Day 6 slot 1 Zordlon goes over to the boxes in the corner and attempts to hide very poorly nest to them since he couldn't reach the blur (stealth 11)
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GM DAY 6 Slot 1 The mysterious blur saw its chance .. it moved past Ren but revealed itself taking an AOO as it moved, the light scattering enough that Ren could make out its location and enough of its changing form .. it darted into the doorway .. then exclaimed in broken common in a smooth deep voice, almost like a flowing poem. We Do Not Wish Upon You Destruction But Know We Take Because We must Everything You Have Are Belong To Us! // Ren can take an AOO since his perception was high enough when the creature moved. NEXT DAY 6 SLOT 2
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Day 6 slot 2 "Why must you take from us? Why can't we just workout some sort of relationship that benefits both of us? Can you tell us why that isn't a viable option?" (OOC diplomacy:17 perception:31 [nat 20])
Player Day 6 Slot 2       What was that! Something quickly darted past Ren. Taking the opportunity, Ren swung in the direction of the blur and again the strike didn't connect. As it ran Ren heard Zordlon speak. "Why must you take from us? Why can't we just workout some sort of relationship that benefits both of us? Can you tell us why that isn't a viable option?"      "I wouldn't reason with something that says 'Everything you have are belong to us!', especially in combat!" Ren quickly dashes over to where he assumes the blur was and quickly dives for the exit, hoping to block off escape. While doing so lashing out with his katana. Dammit this dam thing is slipery.  Actions:  Attack of Opportunity: 17 Acrobatics: 18 Attack: 14 Perception: 18
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GM Post Day 6 Slot 2 The voice spoke again - deep and smooth. Friendship must be Earned again We Found The Others Gave Us Harm A Chance you have to remedy The scar of broken bonds A token if you must to trade The others took not our kindness But truth be all belongs to us Be not consumed with ones own blindness a white sack made of a strange material appeared on the ground where the figure moved from the doorway Zordlon watched as it moved outside his field of vision ... it must be close but where exactly. // the doorway blocks line  of sight for Zordlon as the creature moved again Next Day 6 Slot 3
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CONTINGENCY Player Day 6 Post 3 (I won't be able to post in this timeslot)       Trust? Well, it's already stolen out stuff. Deciding it was better to be safe than sorry Ren shuffled along the bad and readied an attack. Ready to cut the thing if it moved, however also ready to stand down in necessary.  Actions:  5ft Step  Ready Attack (If anyone scream's to not attack the thing, assume Red doesn't take his readied attack or AOO.) 
Azariah runs after Ren. "Hold creature! If you wish trust! Tell us what you are, because right now you've given us zero reasons to trust you. Show yourself, and we might give you a chance." He hollers, as he comes up alongside the swordsman
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Day 6 Timeslot 3 The creature started to dialog, and it even offered some goods in return... Ren and Azariah, as skilled as they were, weren't the kind of persons to ease a situation with words, Prytania casted guidance as they both finished their speeches, and came out of the room, with her confident eyes and voice: " And because others came to harm you, you harm us.... It seems that not even in this new world we are free from that. How do we know you are better than those who were here before us? " - Said Prytania, speaking to the wind. " Next time, if you want to trade we have a market plaza over there". "Friendship must be regained, yes, but it goes both ways. Right now, all we got from you is trouble and for all we know, you are nothing but a thief..." - Then she turned to her firends - " I don't know about you guys, but I do not want whatever is in that bag without having our goods back first"  - Turning back where the blur is supposed to be -  Give back what you took away from us, and we can trade them for your bag, and start anew. What do you say?". - Prytania stood there, with her hand ready to shake hands. (OOC: Diplomacy check: 20, [19 +1 guidance])
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GM Post Day 6 Slot 3 As much as the party tries to negotiate .. their calls are met with silence .. It seems that no matter what they say the creature doesn't trust them or is lying or scared or something else entirely .. Scanning the area for signs of the creatures movement there is nothing seen (nobody rolled a perception again to see it when it moves)  Perhaps a diplomatic solution might be met in the future .. The party has the feeling that this may not be the last time they see this creature ..whatever it may be A search of the white sack reveals (unless you don't want to look in it) 15 green grey octagonal cylindrical sticks with etchings of what looks like a star pattern 2 silver green sticks that have an etching on the top of a large circle with 3 smaller circles around it. The sack itself seems to be very light weight and the inner lining is made of a thin metal  // appropriate checks might be made to identify them further before you decide technology feat gives a bonus to these checks of +10 knowledge engineering, appraise, stone related checks, technomancy, detect magic, spellcraft, knowledge arcana Agela returns in the morning .. So .. How'd it go? This concludes the mission Rewards:  You may choose from one of the following sets  (each player can pick what they want and duplication is fine) A:  15 green grey sticks B:  2 silver green sticks C:  1 strange white sack Mission:  Find out what is happening to the goods:  1MP, 1 KP - SUCCESS Challenge:  Capture or defeat of mystery thief:  1 Bonus MP - FAILED Do not worry .. this sets you up well to play Watched Part 2 should you choose to do that The completion of your mission unlocks an adventure thread which will unlock Watched Part 2 Please post which reward you would like to take and add it to your inventory.
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Agela returns in the morning .. So .. How'd it go? " Not as well as we had expected. There was... Something invisible, it has been using teleportation magic to take things from us, we tried to speak with it, but it seemed to speak in riddles. "It seems that the builders broke their treaties with 'them'. I don't know..." - Prytania shrugged -  In the end, he told us that it wanted to trade, and left us this bag, but did not give our materials back... We should be more prepared next time,  maybe set up a guard with a bell everywhere we have goods". "I told him to trade with us in the marketplace, I don't trust it in the very least, but we should leave a representative there, just in case. If it were to come to trade, this bag is all it offered for the goods it took..." Will came by and hinted that the contents of the bag could be magical. (" That's a g ood point, my resent actually made me not want to look at it too much, but we should know what did we get ") (OOC Appraise check: 16, Spellcraft between Will and I: A - 19, B - 26, C - 24)
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~I wonder how many of the others fell asleep while on watch last night~ Will thought as he stared at the white bag he had chosen from the grouping of items the strange creature had left for him. ~I really don't want to have to deal with an invisible creature again, but I guess we really do need to figure out why it is stealing from us and what exactly "it" is~. Hey Prytania lets check out these items and see if they have any magical properties to them, I am curious Will said as he ran up to Prytania. ((Will chooses 1 strange white sack Spellcrafts between Prytania and I: Spellcraft for A - 19 Spellcraft for B - 26 Spellcraft for C - 24))
(Azariah chooses 1 white sack) "What a disappointment." he growls. Hefting the sack up over his shoulder, and stalking back to his shop where his apprentice awaited him. "Next time, we do a better job trapping the creature." He grunted to Ren.
     "Ah, what a pain." Ren looked at the sack before taking his pick. Well, could have been worse I guess. "Next time, we do a better job at trapping the creature." Azariah grunted at Ren. "Will try, got to admit, it's hard to catch something when you can barley see it."  Ren takes C. 
Your spellcraft of the white bag shows that it has a magical property but the magic is unusual .. it is transmutation, non-polymorph You are unable to identify the "sticks" or their properties.  You have no idea how to activate the bag or even if you have to do anything at all .. but it does seem a bit lighter when you carry it than it should.  Perhaps someone in town will be able to further identify its properties.
"You know, maybe we could have actually negotiated with the creature if you guys didn't decide to kill it because it was there." (i chooce option c)