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Create a movement plan with multiple points, not just straight line when using the ruler.

August 08 (12 years ago)

Like hold shift while using the ruler to keep your last line, showing the total distance.

August 08 (12 years ago)
Kevin B.
Marketplace Creator

This would be neat for say: rounding corners, around a tree, avoiding traps, hiding from monsters. Very useful indeed!

August 12 (12 years ago)

We had some need for this last game night. Hard to keep track of Pathfinder diagonals if you use the ruler twice. I support this suggestion :)

August 12 (12 years ago)

Great idea!, I've often wished for something like this.

August 12 (12 years ago)
Finderski
Sheet Author
Compendium Curator

+1

August 13 (12 years ago)

I'd certainly like it - my group makes all sorts of fancy maneuvers that could stand to be accurately measured.

August 13 (12 years ago)
Spacehopper
KS Backer

Agree - would make determining if a player triggers traps or alerts sentries a lot easier if they could map out their path, rather than currently getting them to slowly bounce their token along a square at a time so I can yell "stop" at them when something bad happens :)

August 13 (12 years ago)

I'd love this. Please!

August 14 (12 years ago)

Yes, please! This would be a nice addition.

August 14 (11 years ago)

Edited August 14 (11 years ago)

As a temporary option until the Ruler tool (maybe) gets support for this, consider having them draw their path with the Freehand tool. Won't calculate their distance for comparison to move speed, but it'll handle traps well.

August 15 (11 years ago)
Alex L.
Pro
Sheet Author

It should also be pointed out that currently there is a script for the API that does this already if you are a mentor and running the game.

Alex L. said:

It should also be pointed out that currently there is a script for the API that does this already if you are a mentor and running the game.

... now I'm tempted to upgrade my account...

September 13 (11 years ago)

+1