GOLD Tailoring Equity Metalworking Equity GOODS LABOR INFLUENCE MAGIC OTHER 0.4 0 13 Gp 3 2 11 8 0 230 0 0 0 0 20 17 0 Now has: Forge: +10 Gp, or goods (week 2, 3KP reward) storefront: +5 to anything (week 3 built) 2 artisans workshops : +10 Gp, Goods, or influence (6 KP reward, built 1C, Erastus) 4 Storages: +2 Gp or Goods (built 1C, Desnus, 2 built 1C, Erastus) bedroom: +3 Gp or influence (built 1C, Desnus) 2 Kitchens: +4 Gp, or goods (built 1C, Desnus, 1 built 1C, Erastus) Printer: +8 Gp, goods, labor, influence (built 1C, Desnus) 3 Bedrooms +3 Gp, influence (2 built 1C, Desnus, 1 bult 1C, Erastus) Lodging: +12 Gp (built 1C, Desnsus) 2 Scriptorium: +5 to everything (built during desnus, 33Kp reward) 2 Sitting rooms: +4 influence (9KP reward 42 KP reward) Book repository: +8 Gp or Influence (27 KP reward) 2 Lavatorys: +2 v.s disease while in the settlement (21, 24 KP rewards) Ceremonial Room: +10 to everything (36 KP reward) Auditorium: +15 Gp, and influence (45 KP reward) Gatehouse: +4 GP or goods, +1 perception and initiative, improved cover from intruders, tower layout. (12KP reward) Observation Dome: +5 Gp, Influence, or Magic (30 KP reward) Magical Repository: +12 Gp, Influence, Magic (39 KP reward) Secret Room (18 KP reward) Scrying Room: +2 Gp, or Influence (built 1C, Erastus) Large stone defensive wall with guard post (3KP reward from SH) 2 Vaults (15 KP reward) 3 offices (2 built early on, 1 built 1C, Erastus) bath: +3 Gp or Influence (built 1C, Erastus) 3 Cell (2 built early on, 1 built 1C, Erastus) (for achievement purposes, I have also constructed the common room for the inn, the common room for the town hall, and the sitting room for the farm.) Teams: Laborers: +3 Gp, labor Soldiers: +5 Gp, Labor, Influence guards (2): +4 Gp, labor, influence guards (5): +10 Gp, Labor, Influence Totals Gp: +172 Goods: +77 Labor: +58 Magic: +42 Influence: +134 There is now five Abadaran Adepts (Bell Cassin and Sim Cassin, and their son Yollan Cassin, as well as Dack dalron, and Jord Eyehfen), along with four elderly archivists (Sam Chatros, Hill Krath, Gex Samhelm, and the goblin tamer Eikah Jorguth), assisting Kellen at this location. A goblin named Golberg Bonesnap assist people at the location with whatever he thinks they need help with. There is also an "air matress" providing double the effect of a good nights rest for Kellen A team of laborers works to help construct the buildings quickly. Three teams of guards patrol the compound, the soldiers guards the vaults with another set of guards. Two of the teams are on the 15 Ft stone walls. A goblin assists people around the compound however he can as long as his handler is with him. The rest wander the town and help out whoever is in need.