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Player introductions and about frequency.

Hi I'm Arvid and I'll be playing with you guys. So, in the original west marches, it was the players who had to organize and setup session dates. And the gm would only say "Yes I can play" or "No guys I can't that day", I don't know if you guys are playing like this. But I think it would be nice from us. And if that's the case, I'd like to write about my character's arrival to Udro and how he met Gandalf's character on board. Should I write it down here?
I'll post a sign up 1-3 days in advance, players can sign up there. If more than four sign up its based on who played most recently
Since our characters are going to show up together for the first time, gandalf and I managed to write a little intro of how they met.  "Threynval is just another vanguard dwarvish adventurer at plain sight. Walks around with nice clothes and emanates a feeling of self-esteem and conciousness. He is proud of what he does, you see, the rest of the crew started talking after he defeated every contester in arm wrestling. Many were jealous, but Threynval did not brag and just laughed everything off. But our dwarvish friend did not want to spend such a long trip with the crew giving him the side eye. So he made an exhibit of his best talent, his reason of being. So he took advantage of the captain's birthday. After some small talk with the Captain, he was allowed to pick a helping hand and cook a nice dinner. Save someone from a long day of work and seafaring... who could it be? - "Of course, the halfling." - Threynval thought, as he approached Enicorin - "Little fella must be having a hard time swabbing from daybreak to dawn" As the dwarf approached him, Enicorin barely deigned to look up. From the look of him, he was clearly exhausted; black circles ringed his eyes, which were puffy and red, as though from crying. Though once he had lived for the night sky and sought the stars with an eager and perceptive eye, this had all changed since he had left Stadeford. Now, when he dared look at the night sky, it was full of movement; stars became vast, unblinking eyes that formed themselves into letters and unfathomable words, that themselves became gaping mouths filled with impossibly large teeth. He had not slept in many a night, and the days were filled with toil that, while less strenous to his tenous psyche, were no less exhausting. So it was that he barely acknowledged Threynval as the would-be chef and adventurer approached him. As Threynval spoke to him with a smile, Enicorin banished the fog about him with great effort and looked up, offering a weak smile of his own. “Oh, please, do call me Eni. All who know me do. I’d be glad to help you; get out of this heat, haha.” The dead-voiced laugh barely covered his anxiety at the prospect of remaining out on deck in the night. Within the kitchen, things were better. Eni managed to forget his trials for the moment and even offered some amateurish, though clever, ideas of his own for their dinner. After the little feast, he was even given some time to himself by the sailors, who usually spent their evenings half-jokingly mocking the little halfling, which he spent obsessively studying the strange packet of papers he carried in his pack. So after that night everyone gave Enicorin and Threynval better treatment. Enicorin had more free time to study his book and stars--for as reluctant as he was, he realized that without astronomy, he felt somewhat void of purpose--while Treynval got a place in the kitchen. When they finally arrived to Udro, Enicorin and Treynval signed their admissions one after the other and parted ways to explore the town. They are explorers after all. And now you can find them in the Inn, getting ready for their first expedition. Threynval imagines exotic spices and exquisite meats and vegetables, letting his imagination delight in nearly forgotten cooking methods being applied once again to create yet unknown plates. Enicorin, meanwhile, offers up a brief and strangely hopeful prayer to Yondalla for aid in his quest, but is quickly reminded of his burden by a sensation of sudden anger, felt so strongly he winces. Nevertheless, he remains somewhat hopeful, sure that he will find his dastardly quarry somewhere outside Udro, and a place, someday perhaps, to study in peace once more. They are expectant to see what lies beyond those gates."
Since I've switched characters (sorry, Arvid, just wasn't feeling dark 'n' sad for this game), I figured I might as well introduce my new one.  Horven was seasick. Again. With a lurch and a gag, he fell back from the railing, wiping detritus from his lip and sweat from his forehead. This journey, so far, had not been a good one. It had started--and hopefully would end--with such good prospects. While not exactly wanted, as his true identity wasn't known to his pursuers, it was true that there were several warrants out in the Empire for one Decimus Maximus, false tax collector, who had reputedly managed to swindle money from the seneschal of the imperial court himself! Though this was not entirely true--"Decimus" and the seneschal had in fact played an entirely, well, mostly fair game of dice in which Carter had swindled the old seneschal for half of his own worth--he had to admit, he had been running this particular con for a bit too long, and in a bit too few places.  So he had set off, paying his fare on the lovely ship Sea-Goat  with a wink and a couple of gold pieces, bound for the faraway continent of Udrus. The tales that had seeped back to the empire of entire mountains of gold, just waiting to be found by enterprising folk like himself, certainly counterbalanced the other tales about soul-devouring eldritch monstrosities lurking within the wild land. Someimes, to ease the journey a bit, he daydreamed of a map, chronicling his voyage; on one end, angry stick figures with pitchforks and torches, on the other, himself, sitting on a throne made entirely of gold coins. He grinned despite his illness and rubbed his greedy little hands together. Yes, yes, it was all going to be worth it.  "Land Ho!"