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Hosting Home brew game.

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Edited 1453608687
<a href="https://app.roll20.net/lfg/listing/39268/trying-so" rel="nofollow">https://app.roll20.net/lfg/listing/39268/trying-so</a>... I'm going to try and host a 100% home brew game where the focus is Role play. not Roll play.&nbsp; the in game sheet will be Fantacy age.&nbsp; you will roll 3d6 for Str dex con Int Wis Cha. this coralates on the sheet to dex- = accuracy, dexterity str- is fighting, strength con- is Constitution alone. wis- is willpower and perception. Int- is for Intelegence. Cha- is Communication on the sheet.&nbsp; I will not actually be using the Fantacy age system. In fact i will not be using any singular system. In other words there will never be a moment where someone says. Isn't that a such n such check which leads to a 20 minute argument.&nbsp; Rolls don't matter. Rolls are only used 5% of the time and for very specific moments.
1453610122
Andrew R.
Pro
Sheet Author
You don't need a character sheet at all. You can do everything you need with the basic Attributes & Abilities tab and the default roll template. Old School Roll20! ;-)
Andrew R. said: You don't need a character sheet at all. You can do everything you need with the basic Attributes & Abilities tab and the default roll template. Old School Roll20! ;-) yeah but I'd prefer making the game less confusing. Like If the players had a list of skills they could enter and roll from than they wouldn't have to go looking through a giant list of who knows how many things they wrote down on Paper / attributes list just to know they have a +3 to their roll to pet the dog.&nbsp; basically. if a sheet just had stats HP armor, weapon, skills and spells it would essentially be the PERFECT sheet. because it would have the exact amount of info that you need without to much or too little.&nbsp; making it so you can enter skills manually so the GM can pre make your sheet with the skills listed allowing the player to just put ranks into them and have them calculate the ability mods is amazingly helpful and makes the amount of time spent on actually rolling next to no time spent freeing up more time to Role play. rather than spending 20 seconds to a literal minute just trying to find what your roll bonus is. I'v been in hundreds of games and literally the MOST time consuming thing in every single game iv ever played has been people getting confused about whether they have a +3 or the +15 that they should have had.&nbsp; In the game i just came from before writing this one of the players literally took 6 minutes just to figure out they had a skill and than i had to baby them and walk them through all their basic information. I'm not even the GM and even the GM took just as long to figure his stuff out.&nbsp; I also had to take 2 minutes to explain to them how basic spell DC's work. and it happens every game.&nbsp; Some people just aren't good at keeping track of all the numbers. so having a sheet keep track of all the mods and ranks helps them significantly. If such a sheet exists I'd never use any other system ever again. but sadly iv looked through all the in game sheets and not a single one just has these. not any. Fantacy age is the closest yet it doesn't have a skills tree. so i begrudgingly am using it because like you suggested I'm going to use the attributes / abilities page for the skill checks. However the problem with that is It wont auto enter their ability score modifiers. since I'm kinda stupid when it comes to figuering out how to do it with the fantasy age sheet.
1453627819
Andrew R.
Pro
Sheet Author
Well, you see, I'm the author of the Fantasy AGE character sheet, so I can help you with it, but it implements the Fantasy AGE mechanics that you aren't using, so I think you might be making unnecessary work for yourself.&nbsp;
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Andrew R. said: Well, you see, I'm the author of the Fantasy AGE character sheet, so I can help you with it, but it implements the Fantasy AGE mechanics that you aren't using, so I think you might be making unnecessary work for yourself.&nbsp; oh. Cool. yeah basically all I really want is a version of the sheet where the talents can be rolled. if you could do that. id be forever grateful.&nbsp; Essentialy I just chose to use it as a place to keep the list of skills and allow players to just custom roll with the info stored there.&nbsp; I am making a bit of a fuss but in actual practice its very simple. it just takes a little while longer than Id like it to. that and I need to teach all the players I could be getting how to use Custom machros when I really don't feel like I should have to. But it also does allow me more personal time with each person. BUT. when game starts. I'm not going to have that much time to spend on each person individually.&nbsp;
and if it could be d20 instead of 3d6 it would than forever be perfect.
1453632449
Andrew R.
Pro
Sheet Author
If you're using a d20 system with 3d6 abilities with those names, I think you might be better off using a d20 system character sheet instead. Maybe the older 13th Age sheet? It allows you to add Talents, Powers, Feats, all of which are effectively the same thing in the sheet.&nbsp;
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Andrew R. said: If you're using a d20 system with 3d6 abilities with those names, I think you might be better off using a d20 system character sheet instead. Maybe the older 13th Age sheet? It allows you to add Talents, Powers, Feats, all of which are effectively the same thing in the sheet.&nbsp; I don't really mind the slight disconnect to much. since it works almost perfectly for what I am trying for. I don't want to use anything with feats or powers etc. I'm trying for a bare bones sheet with pre made machos so that basically Anyone can pick it up and make a purely Fluff based character game.&nbsp; If I knew how to make sheets I'd totally just steal your sheet and make the necessary changes. no offence meant.&nbsp; The sheet looks so simplistic and it doesn't have Redundancies which is why I love it so much. Its not really about its Roll mechanics.&nbsp; I was just saying that if you made a different version that looked basically exactly the same and called it "Bare bone RP sheet" with d20 rolls and made the talents rollable.. It would essentially be the PERFECT home brew sheet for d20.&nbsp; I'v actually had over 10 people from my other groups that iv talked to about it and shown Agree that if such a sheet were made with only the bare bones minamum but not Everything taken away. aka. Stats. health. place for story. armor weapon. magic. skills. and Nothing more. it would in their eyes be the perfect sheet.&nbsp; of course that's just anecdotal.&nbsp;
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Edited 1453634119
Me and one of my players just checked out 13th age just to make sure if it would work. and it really doesn't work for what I am trying and they really didn't like it.&nbsp;
Actually is there a way to make your own sheets? cause iv been looking all over the site but iv not delved into the forums. is it a submission sort of deal?
1453635575
Karl V.
Pro
Translator
<a href="https://wiki.roll20.net/Character_Sheets" rel="nofollow">https://wiki.roll20.net/Character_Sheets</a>
Karl V. said: <a href="https://wiki.roll20.net/Character_Sheets" rel="nofollow">https://wiki.roll20.net/Character_Sheets</a> I appreciate the link however I'm not the smartest. I found the fantasy age sheet. going to get to work on tinkering. However my only question is how would I implement the sheet into the game. I'll keep looking.&nbsp;
So after not even a couple minutes of tinkering i already see exactly how to add the d20 rolls to talents. and changing the 3d6 to d20s is as simple as click type done.&nbsp; Still need to look to find out how to implament the sheet.
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OHHHHHHHH. i have to give roll20 more money........ yeah I'm broke. that aint happaning. from what im reading you need to be PRO to upload your own sheets... right?.
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Edited 1453638781
Maybe I can find a pro to create a game and GM me just so I can do this.
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Heeeey Andrew would you be willing to make a game GM me and just make the 2 small changes. Adding the roll button is as simple as adding 1 string to the place that is used to generate the talents and simply replace all the 3d6 rolls with 1d20.
Still willing to join
1453766595
Andrew R.
Pro
Sheet Author
Hale Rory Mercury. said: Heeeey Andrew would you be willing to make a game GM me and just make the 2 small changes. Adding the roll button is as simple as adding 1 string to the place that is used to generate the talents and simply replace all the 3d6 rolls with 1d20. I'm afraid I must decline your request, sorry.&nbsp;
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Edited 1453767814
That's alight. the players were okay with making macros. still using the sheet cause its minimalistic.