Aepod , (cc: Silks and everyone) Please go ahead and run a recording and, stream to Twitch/aepod on the first attempt as soon as you're ready. In future weeks I can give you my Twitch channel code, or I can re-host your stream on my channel, and likewise with Silks channel. We have options. I'm not particular, at first, it's a dress rehearsal, experiment with the technology. My channel will be goldpublic which we can incorporate in due time, <a href="http://www.twitch.tv/goldpublic" rel="nofollow">http://www.twitch.tv/goldpublic</a> I'm all for streaming our game play. Every player has agreed it's ok if done appropriately. I want us to start with a basic stream (no overlays, or minimal), and do that as a trial run, then build it up from there. At first it would just be a pure screencast recording of what the Players see. I work in graphics and broadcasting, and work with streaming video a lot in regular life anyway. I'm happy to help build up overlays and other graphics, bells & whistles, and I have experience with growing a broadcast audience. I've got almost 2 Million views on YouTube, to date, and I frequently live-stream events to 100's of viewers. For our Roll20 on Twitch what I really want is a full screen Roll20 recording of what we see when we're playing. This would be the simplest place to start. There would be text on the Twitch to introduce & credit the Player-Characters and game system. At first, the text can be copied from the introduction page of the game. I want our stream to emphasize the pop-up pictures that we do in-game, and the maps, character bios, chatroom. All the features that we already have in-game, visible-accessible to players. It will be important for the stream manager to leave the Pop-up pictures on screen for a long enough time to catch viewers attention, and yet to click-away from the pop-up pictures when it has shown for long enough and it's time for the map and tokens to show visually again. Another trick is you can show the Character Journals (character bios) within the Roll20, so viewers can read the chars. Thirdly, the player casting the stream will also make sure to zoom to the appropriate spots on the map. Let's use this kind graphics management on the Roll20-side ahead of the overlays side.