Greetings everyone! The last time I searched around here for players it was an oddball system that very few people have likely played. This time, I come with a fan favorite. The Adventure Path, Rise of the Runelords, which started building up the core Pathfinder setting. In particular, I am looking for one or two people to fill out an existing gaming group that will be starting Rise of the Runelords in the near future. I would like to give a hard time on the matter, but to be honest, I just do not have one. We are currently finishing up a run of the Emerald Spire Megadungeon and have a few more floors to the end. A rough estimate is that in 4-6 weeks, we will be starting up this new game. Now, I'm the kind of person that likes a nice mix of roleplay and combat. I personally have the tendency to make detailed character biographies - at least until I have to switch PCs because one of them was destroyed. So I want to give people time to bounce ideas around - and include them on the large e-mail chain that has been started for discussion. In any case, let me hash out some actual details at this point, so people know what they are getting into. Roleplaying: Of the player base so far, two are very comfortable roleplaying and one seems to enjoy it when it is directed toward them. The third player is a bit more of a munchkin, tending to prefer gish-style characters. The saving grace is that he seems mostly focused on combat and has not broken everything wide open with full-progression spellcasters yet. I'm hoping to find a happy medium in which characters feel appropriately challenged while also focusing on the stories that are being told during the adventure path. It should be noted the players prefer roleplaying over text, though we use VOIP (Ventrilo in particular) in order to communicate quickly. Materials: I am a fan of restricting things primarily to what I refer to as the "Loose Core" of Pathfinder books. This is essentially all books with the label "Pathfinder Roleplaying Game", consisting of the Core Rulebook, Advanced Race Guide, Advanced Class Guide, Ultimate Combat, Ultimate Magic, Pathfinder Unchained, etc. It does not include the side Pathfinder Campaign Setting or Pathfinder Player Companion books. The primary reason for this is that I find the quality in these side books to be dubious on a few levels, especially with regards to balance. I'm not ENTIRELY closed to material from outside this loose core, but it will be a case by case basis. Point Buy : We are currently leaning toward a 20-point buy. If I accept two more players instead of one, I may want to swap down to 15-point buy to make my rebalancing adjustments a little easier. This is open to discussion among the players ultimately though - to a degree, this is always a game for the players, and if you feel you can't reasonably make your character in 15-point buy, we'll swap up. Character Creation : The original Summoner is banned and replaced by the Unchained Summoner. Gunslinger is banned. Leadership is banned. Beyond that, I do not have any particular changes beyond the previous mentioned allowed materials. Currently, one of the existing player group is very excited about playing a Cayden Cailean worshiping Warpriest that bludgeons things with a keg of ale and checks the taste to see how favored she is. The other two are further away from full concepts and are considering a Wizard or Arcanist and some sort of multiclass Rogue/Monk respectively. What I Want: Ideally, one or two players to round out our player numbers a little bit. These players should NOT have played through Rise of the Runelords to any significant degree. If you have played before, please list how far you've gotten in a PM to me or spoiler button or the like. I am not interested in people suggesting completed characters at this point. If you really want to impress, I'm in particular looking for somebody who is good at initiating roleplay and drawing the others into it. Players interested should not be offended at the concept of optimization - odds are that one player is going to do that. Furthermore, I love to see players worked into the town of Sandpoint. Either of the Rise of the Runelord's Players Guides should be able to help make those first steps towards integrating yourself into the town in some fashion. I'll choose one or possibly two interested people and get them incorporated in the e-mail discussion between the players and GM (me) further, so that they can get a better sense for how things are going along that front. If you are interested in seeing how some of the players act, we do currently use MapTools on the same timeslot on Sunday and I may well be able to work in some observing with the current GM. I make no guarantees on that. If there are any questions, feel free to ask in thread (if you think it would be helpful to everybody) or just shoot me a message!