Bump v0.2.7 Update v0.2.12 -- Fixed issue that prevented Bump from starting up. Update v0.2.7 -- Reverted a change to push the left margin of help into the space under chat avatars. Disabling chat avatars was truncating the help display down the left side. Also removed an unnecessary warning about !bump'ing a token that didn't have a slave. (Thanks Three of Swords !) Update v0.2.6 -- Bump will now automatically repair and cleanup any broken associations with master and slave tokens on startup. Additionally, I have cleaned up a few crash bugs with missing objects. Finally, the help and configuration UI is updated and more thoroughly documented. Features Slave Token Aura -- The created Slave Token is invisible to the players, but also serves a useful purpose of reminding you which tokens support Bump and where they are. Created slave tokens have an aura visible to the GM only. They have one color when Master Token is visible to players (defaults to green) and another when the Master Token is invisible to players (defaults to purple). Mirrored Operations -- Moving, Rotating, Scaling, Flipping, Renaming, Tinting, and Last Move are all mirrored between Master and Slave! Mirrored Bubbles -- Whatever you have the Master Bars set to, the Slave Bars mirror. Change one, it changes the other. Got some invisible monsters in an AoE? No problem. This includes Bars that are linked to a character sheet, which brings me to... Mirrored Represents -- Need to do a save or make a skill check? Slave Tokens have the same Represents as their Master, so they have the same Token Action bar and shift double clicking brings up the character sheet! Commands: !bump -- Swaps places between a token and it's counterpart if it has been added to Bump. If Auto Slave is on, it will add the token to Bump if it isn't already in it. If Auto Push is on, it will also push it to the GM Layer if it is on the Objects layer. !bump-slave -- Puts the selected token in Bump if it isn't there already. If Auto Push is on, it will also move the token to the GM Layer if it is on the Objects layer. --push -- The optional --push argument to !bump-slave causes the token to also be pushed to the GM Layer as if Auto Push was on. Configuration Settings: GM Layer (Visible) Color -- Sets the color that a slave token shows when the associated master token is visible to players. The slave token will be on the GM Layer and the master token will be visible to players on the Objects Layer. Click the button showing the color to be prompted to enter a new color in HTML color format. Show's a checkerboard for transparent. Objects Layer (Invisible) Color -- Sets the color that a slave token shows when the associated master token is invisible to players. The slave token will be on the Objects Layer and the master token will be hidden from players on the GM Layer. Click the button showing the color to be prompted to enter a new color in HTML color format. Show's a checkerboard for transparent. Auto Push -- Causes adding a token to Bump to also automatically push it to the GM Layer if it isn't already there. [Default: Off] Auto Slave -- Causes using the !bump command on a token that isn't in Bump to add that token to Bump. Auto Push applies to this addition. [Default: Off] Previous Release Notes: <a href="https://app.roll20.net/forum/permalink/2231120/" rel="nofollow">https://app.roll20.net/forum/permalink/2231120/</a> Git: <a href="https://github.com/shdwjk/Roll20API/blob/master/Bu" rel="nofollow">https://github.com/shdwjk/Roll20API/blob/master/Bu</a>... Support my work on If you use my scripts, want to contribute, and have the spare bucks to do so , go right ahead. However, please don't feel like you must contribute just to use them! I'd much rather have happy Roll20 users armed with my scripts than people not using them out of some sense of shame. Use them and be happy, completely guilt-free! Disclaimer: This Patreon campaign is not affiliated with Roll20; as such, contributions are voluntary and Roll20 cannot provide support or refunds for contributions.