
RETURN TO EXPLORATION GUIDE Cache Table [Roll 1d6 + APL + Best Assisted Perception (+2 /5 over 15)] 1. Low-Quality Gems (10 gp) : agates; azurite; blue quartz; hematite; lapis lazuli; malachite; obsidian; rhodochrosite; tigereye; turquoise; freshwater (irregular) pearl 2. Jewelry, Minor (50 gp) : This category includes relatively small pieces of jewelry crafted from materials like brass, bronze, copper, ivory, or even exotic woods, sometimes set with tiny or flawed low-quality gems. Minor jewelry includes rings, bracelets, and earrings. 3. Semi-Precious Gems (50 gp) : bloodstone; carnelian; chalcedony; chrysoprase; citrine; jasper; moonstone; onyx; peridot; rock crystal (clear quartz); sard; sardonyx; rose, smoky, or star rose quartz; zircon 4. Mundane Gear (100 gp) 5. Medium Quality Gemstones (100 gp) : amber; amethyst; chrysoberyl; coral; red or brown-green garnet; jade; jet; white, golden, pink, or silver pearl; red, red-brown, or deep green spinel; tourmaline 6. Masterwork Tools (300 gp) : This category includes masterwork weapons, armor, and skill kits—see Equipment for more details and costs for these items. Roll 1d4, 1 = Armor, 2 = Weapon, 3 = Skill Kit, 4 = Craft/Profession Tools 7. Fine Artwork (300 gp) : Although some artwork is composed of precious materials, the value of most paintings, sculptures, works of literature, fine clothing, and the like come from their skill and craftsmanship. Artwork is often bulky or cumbersome to move and fragile to boot, making salvage an adventure in and of itself. 8. Lost Archaeology (500gp) AND ROLL 1d4 Towards Understanding the Islands Secrets 9. Jewelry, Normal (500 gp) : Most jewelry is made of silver, gold, jade, or coral, often ornamented with semi-precious or even medium-quality gemstones. Normal jewelry includes all types of minor jewelry plus armbands, necklaces, and brooches. 10. Non-magical Treasures (500gp) : This expansive category includes jewelry, fine clothing, trade goods, alchemical items, masterwork objects, and more. 11. High Quality Gemstones (500 gp) : alexandrite; aquamarine; violet garnet; black pearl; deep blue spinel; golden yellow topaz 12. Jewelry, Precious (1000 gp) : Truly precious jewelry is crafted from gold, mithral, platinum, or similar rare metals. Such objects include normal jewelry types plus crowns, scepters, pendants, and other large items. 13. Mundane Gear (1,000 gp) : There are many valuable items of mundane or alchemical nature detailed in Equipment that can be utilized as treasure. Most of the alchemical items are portable and valuable, but other objects like locks, holy symbols, spyglasses, fine wine, or fine clothing work well as interesting bits of treasure. Trade goods can even serve as treasure—10 pounds of saffron, for example, is worth 150 gp. 14. Non-magical Treasures (1000gp) : This expansive category includes jewelry, fine clothing, trade goods, alchemical items, masterwork objects, and more. Unlike gemstones, many of these objects have set values, but you can always increase an object's value by having it be bejeweled or of particularly fine craftsmanship. 15. Jewels (1,000 gp) : emerald; white, black, or fire opal; blue sapphire; fiery yellow or rich purple corundum; blue or black star sapphire 16. Fine Artwork (1000 gp) : Although some artwork is composed of precious materials, the value of most paintings, sculptures, works of literature, fine clothing, and the like come from their skill and craftsmanship. Artwork is often bulky or cumbersome to move and fragile to boot, making salvage an adventure in and of itself. 17. Magic Items : Lesser Minor Wondrous Item 18. Grand Jewels (5,000 gp) : clearest bright green emerald; diamond; jacinth; ruby 19. Non-magical Treasures (5000gp) : This expansive category includes jewelry, fine clothing, trade goods, alchemical items, masterwork objects, and more. Unlike gemstones, many of these objects have set values, but you can always increase an object's value by having it be bejeweled or of particularly fine craftsmanship. 20. Magic Items : Greater Minor Wondrous Item