Skill Sub-Skills Ability Untrained Action Notes Acrobatics Balancing Maneuvering Standing Tumbling Agility No move or free Athletics Climbing Jumping Running Swimming Strength Yes move Close Combat Each Weapon Fighting Yes standard Deception Bluffing Disguise Feinting Innuendo Presence Yes standard Interaction Expertise Each Other Intellect No --- Insight Detect Illusion Detect Influence Evaluate Innuendo Resist Influence Awareness Yes free Intimidation Coercing Demoralizing Presence Yes standard Interaction Investigation Seach Gather Evidence Analyze Evidence Gather Information Surveillance Intellect No --- Perception Hearing Seeing Other Senses Awareness Yes free Persuasion Presence Yes --- Interaction Ranged Combat Each Weapon Dexterity Yes standard Sleight of Hand Concealing Contorting Escaping Legerdemain Stealing Dexterity Yes standard Manipulation Stealth Hiding Tailing Agility Yes move Technology Operating Building Repairing Demoltions Inventing Security Intellect No standard Manipulation Requires Tools Treatment Diagnosis Provide Care Revive Stabilize Treat Disease and Poison Intellect No standard Manipulation Requires Tools Vehicles Dexterity No move Manipulation