Skill Sub-Skills Ability Untrained Action  Notes Acrobatics Balancing Maneuvering Standing Tumbling Agility No move or free   Athletics Climbing Jumping Running Swimming Strength Yes move   Close Combat Each Weapon Fighting Yes standard   Deception Bluffing Disguise Feinting Innuendo Presence Yes standard  Interaction Expertise Each Other Intellect No ---   Insight Detect Illusion Detect Influence Evaluate Innuendo Resist Influence Awareness Yes free   Intimidation Coercing Demoralizing Presence Yes standard Interaction  Investigation Seach Gather Evidence Analyze Evidence Gather Information Surveillance Intellect No ---   Perception Hearing Seeing Other Senses Awareness Yes free   Persuasion   Presence Yes --- Interaction  Ranged Combat Each Weapon Dexterity Yes standard   Sleight of Hand Concealing Contorting Escaping Legerdemain Stealing Dexterity Yes standard  Manipulation Stealth Hiding Tailing Agility Yes move   Technology Operating Building Repairing Demoltions Inventing Security Intellect No standard Manipulation Requires Tools  Treatment Diagnosis Provide Care Revive Stabilize Treat Disease and Poison Intellect No standard  Manipulation Requires Tools  Vehicles   Dexterity   No  move  Manipulation