
I'm not great at explaining this, so reach through the monitor to smack me if you need more / a better description of what I'm after. Basically, I'm doing my first real campaign with roll20 (after a bunch of half-assed effort) and one of the monsters listed has an attack that reminds the DM of how things work when you get a critical hit. The damage die are maximized save for any bonus damage. So - as in the example of the monster - a greataxe deal 1d12+11 damage on a regular hit, but 1d12 + 23 on a critical hit. The reason being that it maximizes the initial d12 and adds in a bonus die. So, the formula for pnp would look like, "1d12 (maximum: 12) + 11 (static damage mod) + 1d12 (bonus crit die)" or something like that. I believe that there's an option to have an attribute in the standard journal of the 4e system (4e sheet not used) where the attribute "Dmg" can have a "current" value that is the regular damge (1d12+11) and a "max" value that is the critical damage (1d12+23). I * think * I saw something about how to achieve this operation in roll20 somewhere else, but I can't find it in the wiki doc's I've reviewed (and I've bookmarked a lot of those). If the standard for this monster's attack looks like: "Greataxe" "/emas @{selected|token_name} slashes out for [[d20+@{selected|Atk}]] to hit vs @{target|token_name}'s AC @{target|AC} and deals [[@{selected|Dmg}]] damage" ... than what do I need to add to set it up so that on a critical success the max damage value is used? Is this even possible? Thanks in advance!