
I'm working on upgrading a number of my character's macros and am wanting to have my weapon based abilities ask which weapon I'm using and then use the related attributes throughout the rest of the macro. I've managed to get the drop-down working but I'm having trouble managing to get it to switch the rest of the attributes.
Example ability macro:
Example ability macro:
?{Weapon|@{weapon1name}, 1|@{weapon2name}, 2} &{template:default} {{name=Arcane Channeling: Touch of Idiocy}} {{Spell Level=2}} {{Caster Level=@{level} }} {{Action=Standard Action}} {{Target=Creature or object touched}} {{Attack=[[ @{weapon2attackcalc} } ]] vs AC }} {{On-hit=[[ @{weapon2damage} ]] @{weapon2type} damage}} {{On-hit effect=Target takes a [[1d6]] penalty to it's INT, WIS, and CHA for [[@{level}*10]] minutes}} {{Effect Cont.=Penalty can't reduce stats below 1 but can restrict it's spell usage}} {{Crit Confirmation=[[@{weapon2attackcalc} ]] vs AC }} {{On-confirm=[[ @{weapon2crit} ]] @{weapon2type} damage}}