Josh E. said: Awesome, I looked through and the Morblin definitely seem a lot more balanced in terms of Class I vs Class II. I'll try to make a character too Cool, thank you for reviewing! Hammering out, adjusting, balancing, the Faction stats etc is pretty much the last thing I am working on. I like the new initiative system. Basically. roll 2D10 +Agility and that is your Initiative. Higher goes first. Pretty straight forward, and the 2D10 add a pretty varied range, so that even "slow" characters can have opportunity to be first or beat out "augmented or fast" characters. I also worked on the Loli-Gothica, Terrans, Victorians more too. So basically while races are not fully "balanced" point for point. What I am trying to smooth out is about half the races have Attribute bonus's and the other half have more Skill bonus's or freebee type skills at start. So Attribute races are the Zeniri, Vampir, Morblin, Faelin. And Skill races are the Loli-Gothica, Terran, Victorian and Evanrill. While not the perfect balance, I like the feel of it, and I do think adding the skill bonus and things to race /faction traits is making each race /faction more specialized and diverse. The goal being unique characters with unique traits or skills. I feel its working pretty good. Comments always welcome.