(assuming Aladriel leads the way) The path the hyena takes is winding and long, taking a few more hours to navigate. As mid-day turns into after-noon, you enter a hilly area where the hyena seems to meet up with a couple more of it's kind. Following the tracks becomes easier now, and you can hear the creature's vile laughter echoing through the hills. As you close in you see piles of bones seemingly markers for entering dangerous territory. OOC: each player needs to make a fortitude save DC 12. If you fail, you are at a -5 to perception checks as long as you are distracted by the horrific piles of corpses strewn about nearby. After your fortitude checks, i need a perception check for each character. Now is the time to make knowledge nature, stealth, and other rolls in preperation to combat. After you make your rolls, you may place your characters at the southern end of the canyon in map 3