Syvil charges his horse out through the darkened streets, heedless of whom he might run down in his fervor. And Aldofo is suddenly beside him; riding on a huge charger, his axe unveiled, his face grim. They rush to Eadric's boat but the ice holds it fast and with unspoken determination, both ride the causeway of ice that now links Haven to the mainland. The darkness enfolds them and both know fear and they urge their horses onwards, reaching Hezard's Ford and splashing across the river under the baleful light of the moon. As soon as they gain the other side, dark shadows rush towards them from the near shore; fell creatures that walk upright like men and yet bear the terrible horns of a stag. They hurl themselves at the two companions, their eyes blazing with fell power, a shard of ice grasped in each hand. They quickly surround the two Blue Sashes. Just when all hope is lost and Syvil and Aldofo start to dismount to fight and die back to back, a shining light suddenly appears and drives the creatures back. Athral and Calinaar awaken; burning fell and green in the night air. Running from out of the ford comes a creature wreathed with cold fire and he wields blades of ice and attacks the Dromen. 'Fly you fools; save your friends' shouts Carlos, as he veils himself and slices at the two Dromen barring Syvil's way. Suddenly the icy fear around Syvil's heart recedes and he breaks free, Adofo following him; their horses charging into the night like a pair of lightning bolts. Glancing back, Syvil sees the battle by the ford raging and then suddenly all is lost to sight. It is a fell night of riding and both horses are pushed so hard that Syvil must heal them several or both would be dead; yet still the companions rush onwards, fearing every shadow, Calinaar and Atheral now lighting their way. Yet at dawn they reach the tower; a mile upriver from Hunters' Inn; but of Erolith there is no sign. Tracks lead towards the Blackspire and as his expression changes Aldofo says 'I will go to Hunters Inn and roust out the Dragons! Do what you must but do not lose the tracks!' As dawn washes across the winter sky, Syvil sets out following the clear tracks of two men that are only hours ahead, and of other dark things that stalk them and have burned and withered the grass wherever they have trodden.