Basically, allow players to switch between (GM-selected) scenes/maps. Rather than a ribbon moved between maps/scenes, the GM would have a checkbox (or similar "players can see and switch to this" marker). Players would then get a tab at the top of the screen - the same the GM gets - that allows them to switch between scenes. This would be useful for a bunch of things:
>Allowing players to reference world and town maps even while exploring a dungeon or other map-centric area.
>Allowing a scene for displaying certain props or game mechanic objects - for example, a puzzle that can be manipulated through tokens, or the transparent overlay shooting system used in Aces and Eights.
>Allowing characters to reference back to previous locations in a dungeon or other large structure without the GM needing to move EVERYONE back and forth.
>Allowing players to reference world and town maps even while exploring a dungeon or other map-centric area.
>Allowing a scene for displaying certain props or game mechanic objects - for example, a puzzle that can be manipulated through tokens, or the transparent overlay shooting system used in Aces and Eights.
>Allowing characters to reference back to previous locations in a dungeon or other large structure without the GM needing to move EVERYONE back and forth.