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[Cyberpunk 2020] character sheet and hit table

1458661351

Edited 1458661580
I was hoping to find Tony R. (as he is the author of the current CP2020 sheet) but will take any help I can get. I would like to modify the hit table for use with a D100. My game group has enjoyed a more detailed sheet specifically for armor at locations, hit location and +/- roll mods etc.  Like this image below.
1458670764

Edited 1458671615
Tony R.
Pro
Sheet Author
Its been a while since I worked on the sheet.  Coal Powered Puppet has been the one updating and maintaining it for some time now. But I think you are going to want to use a  Rollable Table for hit location. So, set up a table naming it HitLocation, giving weight to each body like this: Skull: 5 Face: 5 Neck: 2 Left Arm: 11 Left Hand: 3 Right Arm: 11 Right Hand: 3 Chest: 17 Abdomen: 17 Left Leg: 11 Left Foot: 2 Right Leg: 11 Right Foot: 2 Make sure to set it so that players can roll from this table. Then, under Campaign Setting, change your character sheet to custom, then copy the HTML  here , and the CSS  here , and past them for your custom character sheet. In the HTML, around line 252, find the line that ends like this: value="1d10"/> Replace the "1d10" with "1t[HitLocation]". Hit save, and see if that works. As far as armor at locations goes, I am not sure how to do that.
Sorry.  I worded that badly.  I know nothing at all about HTML coding.  Perhaps it's not that complicated, but I would be learning from scratch.  While I REALLY appreciate this information I don't even know where to start with it.  lol
Under the armor section, it lists something called "Location Roll".  Change that from a "1d10" to "1d100" and I think that will be what you are looking for. This can also be replaced with a rollable table (as the awesome Tony R. suggested) and should roll that instead.