Its been a while since I worked on the sheet. Coal Powered Puppet has been the one updating and maintaining it for some time now. But I think you are going to want to use a Rollable Table for hit location. So, set up a table naming it HitLocation, giving weight to each body like this: Skull: 5 Face: 5 Neck: 2 Left Arm: 11 Left Hand: 3 Right Arm: 11 Right Hand: 3 Chest: 17 Abdomen: 17 Left Leg: 11 Left Foot: 2 Right Leg: 11 Right Foot: 2 Make sure to set it so that players can roll from this table. Then, under Campaign Setting, change your character sheet to custom, then copy the HTML here , and the CSS here , and past them for your custom character sheet. In the HTML, around line 252, find the line that ends like this: value="1d10"/> Replace the "1d10" with "1t[HitLocation]". Hit save, and see if that works. As far as armor at locations goes, I am not sure how to do that.