Hello all, Savage Worlds has the mechanic that every 4 over a target number count as a raise and with it have certain effects. This is especially important for determining wounds vs toughness during combat. Would it be possible to create an API script that works with the Savage Worlds dice mechanics? I imagine setting up a macro that references character sheet entries for rolling dice and would ask for the Target Number to achieve. The result would tell me the dice cumulative result as well as the number of raises achieved in comparison to the TN. I am sadly no programmer and have no clue how to do this so any help would be appreciated.