
Hey Roll20 Team, I believe this issue could easily be fixed and I'm sure it annoys a great deal of people. When I'm editing a scene and I want to undo the last (let's say) 3 actions, what I do is press CTRL+Z 3 times, but instead of undoing the last 3 actions what the app does is the following: Suppose I made 3 wrong actions: Wrong Action #1 followed by Wrong Action #2 followed by Wrong Action #3. Then I press CTRL+Z 3 times: - First time pressing CTRL+Z: It undo my last action: Wrong Action #3 (and probably it queues THIS undo action in the action queue as my last action) - Second time pressing CTRL+Z: Since it probably queued the 'Undo Wrong Action #3' action AS MY LAST ACTION, it now undo that action, effectively redoing the Wrong Action #3, and now it queues this 'Undo Undo Wrong Action #3' as my last action.. - Third time pressing CTRL+Z: Now it undo the 'undo undo Wrong Action #3', effectively undoing Wrong Action #3. TL;DR: If I press CTRL+Z multiple times, what Roll20 app does is like, toggle the last action off and on and off and on... I believe the undo and redo (CTRL+Z and CTRL+Y) actions should not be queued in the action queue, this way, Roll20 would work as expected, allowing people to "Walk in the action timeline" using CTRL+Z and CTRL+Y, where CTRL+Z goes "back in action time" and CTRL+Y goes "forward in action time". Please consider looking into this as I'm sure lots of people are probably annoyed by the current behavior. Cheers!