
S3 o9 -- Marshall Law After romping in the river tunnel, team heads upstairs through the crypt where the pyro guys and a roadie are camped out to hide from the vampires and Droaam military fighting... the inne keep is being bombarded by the carriers positined inside the helm -- making their way out of the keep, many dead human and orcs still scatter about the building and courtyard Out on the streets, orc marines are searching for anyone hiding in their homes or stores-- Admiral Heron ordered the immediate evacuation of the city for the remaining town folk The team takes to the western burough to help some citizens get out before the orcs catch them... while doing so, the 2 droaam carriers and command ship fall under seige by an unknoown fleet of longships and massive battleship-- 13 to 3 the command ship careens to the interior of the helm wrecking in the north burough while the two carriers are downed outside the helm before they are able to maneuver or raise opposition. while the orcs reorganize and prepare for possible further attack, the team stays focused on the goal of clearing the undead out of Blood Crescent Feng's commune with nature reveals vamps still present - towards the southern docks and upward towards the western townhomes in Grimm's neighborhood. Gang's tracking finds a cluster of vamps hidden behind the collapsed entrance to the middle of 3 heads sculpted as entrances from the docs and southern district. many rounds of combat later, tjhey've got mist hanging from wooden stakes being dragged out into the sunlight and scorched in the western setting rays of light Amongst them was Frank the Legend .. 7 vamps total dusted. maybe a dozen or so remainging, with General Crog still unaccounted for. The storm remains present and angry to the east over Rotting Blade and Kashakant Team atained 13th level