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World Of Darkness: Character Sheet Problem

I've been trying to make a common dicepool for having common dices on character sheets. Please - Please I am begging for help. Notes: I am using a custom character sheet so I changed the template to custom.   This is the formula of the html: <h5 class="sheet-center">Common Dice Pools</h5> <table> <tr> <td><h5>Roll</h5></td> <td><h5>Name of Pool</h5></td> <td><h5>Number of dice</h5></td> </tr> <tr> <td><button type='roll' value='&{template:wod} {{name= @{character_name}}}{{roll_name= @{dice_pool_name_1}}}{{dice= @{dice_pool_1} }} {{mod= ?{Modifier|0}}}{{result= [[{(@{dice_pool_1}+?{Modifier|0})d10!sd}>8]]}}'/></td> <td><input type="text" name="attr_dice_pool_name_1" placeholder="Name"/></td> <td><input type="number" name="attr_dice_pool_1"/></td>
1462081298
Lithl
Pro
Sheet Author
API Scripter
It would be useful to know what problem you're trying to overcome and are asking for help with. =)
Brian said: It would be useful to know what problem you're trying to overcome and are asking for help with. =) Brian said: It would be useful to know what problem you're trying to overcome and are asking for help with. =) Hey Brian, so my problem is this is the codec that works on the normal world of darkness sheet. I want to get a list of common dicepools for character sheets for my campaign.   On the world of darkness html template - this is the codec for this formula.  However, it is not working and I want to get these dicepools working as managing all the NPCs abilities are difficult.   When I try rolling the dice on my character sheet with this formula: it doesn't come up at all, the roll isn't working. I want to get it to work.  I am using a custom character sheet so I'm trying to replicate this formula to work on my sheet.  
I've given up on a lot of the WoD sheets. They are either too specific or too generic. Only for CoD or OWoD.  I give my players this button: &{template:default} {{name=Dice Roll}} {{[[?{Modifier|0}d10>8!]]}} This will prompt them for their pool of dice (after modifiers) and then roll. It will compare each die for being 8, 9, 10 and reroll tens. It displays the number of successes in the default roll template.
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*Snip* Look below!
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Darius S. said: I've given up on a lot of the WoD sheets. They are either too specific or too generic. Only for CoD or OWoD. &nbsp;I give my players this button: &{template:default} {{name=Dice Roll}} {{[[?{Modifier|0}d10&gt;8!]]}} This will prompt them for their pool of dice (after modifiers) and then roll. It will compare each die for being 8, 9, 10 and reroll tens. It displays the number of successes in the default roll template. Excellent,Excellent@ I've tried it out and it's been working great in testing. &nbsp;Thank you for the help so far , you don't know how much I have struggled with this :). &nbsp;I would also be wondering if you can help me further with it. So in my Common dice pool section there is the dice macro that you have given me above. &nbsp;On other WOD sheets there is also a text box next to this along with an arrow modifier going up and down for how many dice you want to roll (before modifiers) Is there anyway to set that up as a standard? As it currently is: Let's say I have &nbsp;4d10 + 1 I need to type in 5 under the current code. &nbsp;With what I want - I want it to be able to have the 4 dice already known and than add the +1 modifier dice. &nbsp;Do you know how to do this? What you've given me has already been a huge help, but if you know how to help me with this - please inform me! PS: I included a screenshot to show you how I'd like it to be. <a href="http://puu.sh/oDn8b/8c30c8b901.jpg" rel="nofollow">http://puu.sh/oDn8b/8c30c8b901.jpg</a>
Still could use help on this :/
^^ Still could use help on this :/
I will look at it later today.
Coal Powered Puppet said: I will look at it later today. I'm looking forward to it - Thank you Puppet &lt;3
This... &lt;table&gt; &nbsp; &nbsp; &nbsp; &lt;tr&gt; &nbsp; &nbsp; &nbsp; &nbsp; &lt;td&gt;&lt;h5&gt;Roll&lt;/h5&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp; &lt;td&gt;&lt;h5&gt;Name of Pool&lt;/h5&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp; &lt;td&gt;&lt;h5&gt;Number of dice&lt;/h5&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp;&lt;/tr&gt; &nbsp; &nbsp; &nbsp; &nbsp;&lt;tr&gt; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;td&gt;&lt;button type='roll' value='&{template:wod} {{name= @{character_name}}}{{roll_name= @{dice_pool_name_1}}}{{dice= @{dice_pool_1} }} {{mod= ?{Modifier|0}}}{{result= [[{(@{dice_pool_1}+?{Modifier|0})d10!sd}&gt;8]]}}'&gt;&lt;/button&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;td&gt;&lt;input type="text" name="attr_dice_pool_name_1" placeholder="Name"/&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;td&gt;&lt;input type="number" name="attr_dice_pool_1"/&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp;&lt;/tr&gt; &lt;/table&gt; ...gets me this... ...which rolls this... Is that what you are looking for?
Coal Powered Puppet said: This... &lt;table&gt; &nbsp; &nbsp; &nbsp; &lt;tr&gt; &nbsp; &nbsp; &nbsp; &nbsp; &lt;td&gt;&lt;h5&gt;Roll&lt;/h5&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp; &lt;td&gt;&lt;h5&gt;Name of Pool&lt;/h5&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp; &lt;td&gt;&lt;h5&gt;Number of dice&lt;/h5&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp;&lt;/tr&gt; &nbsp; &nbsp; &nbsp; &nbsp;&lt;tr&gt; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;td&gt;&lt;button type='roll' value='&{template:wod} {{name= @{character_name}}}{{roll_name= @{dice_pool_name_1}}}{{dice= @{dice_pool_1} }} {{mod= ?{Modifier|0}}}{{result= [[{(@{dice_pool_1}+?{Modifier|0})d10!sd}&gt;8]]}}'&gt;&lt;/button&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;td&gt;&lt;input type="text" name="attr_dice_pool_name_1" placeholder="Name"/&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;td&gt;&lt;input type="number" name="attr_dice_pool_1"/&gt;&lt;/td&gt; &nbsp; &nbsp; &nbsp; &nbsp;&lt;/tr&gt; &lt;/table&gt; ...gets me this... ...which rolls this... Is that what you are looking for? Well the thing is, I'm using a custom character sheet and it doesn't work with it. &nbsp;In a WOD sheet, it would work but in this case it doesn't. &nbsp;But yes, I would like to do that using a custom character sheet!
I am going to have to see your complete code then. &nbsp;Where do you have it stored? &nbsp;Can you put it on a text file, or better yet, save it as a html and css files format, and get me the link?
Coal Powered Puppet said: I am going to have to see your complete code then. &nbsp;Where do you have it stored? &nbsp;Can you put it on a text file, or better yet, save it as a html and css files format, and get me the link? Coal Powered Puppet said: I am going to have to see your complete code then. &nbsp;Where do you have it stored? &nbsp;Can you put it on a text file, or better yet, save it as a html and css files format, and get me the link? Alright here it is - I sent it to you the link through Private messages. &nbsp;
...You might have mentioned you had borrowed a lot of my stuff. &nbsp;That would have made things a little easier, and made me happier. As it is, the code I give you works within your sheet (at least on my test campaign) &nbsp;I think you are trying to make a universal nWoD sheet, and as summer vacation has started, I can help if you want.
Coal Powered Puppet said: ...You might have mentioned you had borrowed a lot of my stuff. &nbsp;That would have made things a little easier, and made me happier. As it is, the code I give you works within your sheet (at least on my test campaign) &nbsp;I think you are trying to make a universal nWoD sheet, and as summer vacation has started, I can help if you want. Oh I apologize, I didn't know it was your sheet, that I had used. &nbsp;I really appreciate your sheet and I've enjoyed the simplicity and easiness of it. &nbsp;I really do apologize that I didn't say it was yours, as I honestly didn't know. &nbsp;I am somewhat trying to do that to use particularly in crossover campaigns like Beast: The Primordial, Mummy: The Curse, and other smaller ones. &nbsp;I would really appreciate your help if you would offer it :)
Okay, I have done some updates to this sheet, and sent you the link. &nbsp;I got some questions for you and how you want things, when you get a chance
Sheet is pretty far along. &nbsp; Still need some input from Volke . Dice pools are fully created Arcana dice pools exist Weapon rolls have the option of targeted rolls that reduce the victim's armor (either general or vs firearms, as selected by the weapon). &nbsp; There is a spot for four armors, with the selected armor's values being used for the defense. Initiative button exists Wound penalties are tied to health boxes, but does not affect the rest of the sheet Things ought to do: Looks at making a defense roll, if there is one. &nbsp;Maybe just look at the rules again. Apply wound penalties to all rolls. Have armor affect various stats. Use sheet workers to make auto-fill sections, such as health boxes. Look into combining all the WoD 2.0 sheets into one.&nbsp;&nbsp;
What other changes to you need? What were the three kinds of WoD monsters you wanted in this? &nbsp;Mage, Beast, and....Werewolf? &nbsp; Also, certain traits don't carry from one WoD book to the other (mages don't have primal urge, for example). &nbsp;Which ones do you want on the sheet? Should the traits specific for each of the different types of monsters have their own tab, or should I mix it in there like I have it? I had the idea of a 'special power' repeating field where you can enter the text of a gift, discilpline, rote, etc. &nbsp;And an attached button where you can display it in chat, so the GM can publish things for their players, or the players can show they have that thing. &nbsp;Does this sound useful?&nbsp;
Coal Powered Puppet said: What other changes to you need? What were the three kinds of WoD monsters you wanted in this? &nbsp;Mage, Beast, and....Werewolf? &nbsp; Also, certain traits don't carry from one WoD book to the other (mages don't have primal urge, for example). &nbsp;Which ones do you want on the sheet? Should the traits specific for each of the different types of monsters have their own tab, or should I mix it in there like I have it? I had the idea of a 'special power' repeating field where you can enter the text of a gift, discilpline, rote, etc. &nbsp;And an attached button where you can display it in chat, so the GM can publish things for their players, or the players can show they have that thing. &nbsp;Does this sound useful?&nbsp; Hey Coal, I apologize for the delay in this message. Mage, Beast, and Demon (from Inferno) I'm not too sure about the specific traits from other books. I want the main ones like Satiety, WIllpower, Other Traits and the lik. I'd like traits of monsters to have their own tab like a tab for Beasts, a tab for Mages, a tab for Mortals, and a tab for Demons. I like the concept of a "Special Power" I'd like to get more into. I really appreciate the work you are doing for it, and I think this sheet will be a great help to all who are within a World of Darkness crossover campaign :). &nbsp;'ll speak to you more over PMs