We have two modular cutters. We also have 4 modules. I know at least one of them is an ATV module. The rest I'm not really sure about. There has been a bit of talk about beefing these ships up a bit. Thought it'd be good to start a topic about it. According to the Core Rulebook they can have up to three ship weapons installed, but only two of these can be lasers because of strain on the power plant. In Book 2: High Guard things are a little different. A 50 ship can have up to two ship scale weapons and 5 personal scale weapons. The Cutter's sK power plant (p89) Gives her enough power to fire only one energy weapon. So I guess the first question is which system would we be using? I figured High Guard but I didn't want to assume.