First session went great. New player is already hooked. We have a Taaru Village Wisdom (halfling druid, blend of outlander/sage), a Hume Imperial Spy (human rogue, criminal/spy variant), and an Elvaan-blooded Hunter (half-elf ranger, outlander). They woke up, shipwrecked on a beach with no knowledge of how they got there. While combing the wreckage washing up on the beach, they would sometimes find trinkets or items that triggered memories which were played out by the players as flashbacks. These flashbacks were used to help connect the characters to each other.     As a storm rolled in on the horizon, the water near the beach began to boil and many dozens of fish floated belly up. A massive flame-touched giant crab surfaced and bum rushed the druid who was searching along the beach as the rogue and ranger were putting together a simple shelter using some sailcloth they have recovered. It was a close fight, the thick shell of the megalocrab staving off many deadly attacks. The party celebrated their victory with a delicious feast of boiled crab meat.  After recovering from the exertion of combat and tending to their wounds, they hunkered down in their shelter as storm driven rain and wind made it near impossible to see. Despite these conditions, some jungle goblins, drawn by the scent of the cooked crab, found the party and attempted to take them captive, but were driven off when over half their numbers were laid low by the weary adventurers.  The tv gametable was a huge hit with the new player and the returning player (hasn't played in over ten years). The only real problem was when my router/wifi inexplicably died and took down the chromecast with it. Fortunately a quick reset fixed the problem and it was while we were still working on character creation and not in the middle of battle.   I also discovered I need to use some kind of tokens for moving npc's around on the map as it's easier to move them in Roll20 first ( and I can do hidden movement on the GM Layer ) instead of trying to just use miniatures on the map. I was trying to use the arrow pointer in Roll20 to point things out to the players and the lack of monster tokens made it difficult at times. Can't wait for the next game!