Wrap up After the very close fight
with the elites, you are declared victorious and innocent of your previous
crimes. Before you have the chance to leave the room one of the clerks with a
different insignia from the ones you have seen along Londo. He will tell you
that you have a communication from the capital and your presence is requested
in the PMS room. You are eventually led to a room
that has some machinery that you have never seen before. Those of you who have
an understading of arcane and psionics also know that both are being used in
here. In the center of the room there is some kind of black circle and above
lies an image of Isawa. He will tell you that he heard of what happened in
Londo, and that he had no idea that the methods being used in the region were
so brutal and that the case will be properly investigated. On the other hand he
will tell you that thanks to your previous performance in Nelan(the case of the
poison and the pirates) he trusts that whatever you did was probably for the
best, still he would have preferred a moreoverwhelming vote to clear your names before the trail bycombat and that for that he had to call a few
favors. He will also tell you that the
rumors of the behavior of the guards were somehow leaked out of Londo and the
kingdom is diving into greater instability and that he will probably have more
work for you.
When you leave the building and
return to the Sloshed Patrician(Lock's Tavern) the maid will direct you to
owner's room once again. Locke will apologize for how the trail ended up saying
that he had no idea the guards would actually know such a miscellaneous rule of
the system that nobody has used in decades. He will then jokingly tell you that
as it made things more interesting and it is only fitting you will get an extra
reward in gold and if you decide to pass
by the auction house you might find some good deals . He adds that he will stay
in touch with the guild for future jobs. When you finally decide to leave
the city, as you are coming close to an exit a completely drunk sailor will
crash with Niso and make his way out while slaying a song that goes somewhere
like "....welcome to Londo." You will then notice a package inside of
your pockets. In there is the total gold that was missing from both Niso and
Falras. As well as note.
The note is an handwriting you do not recognize but the speech is similar to the
one used by the guild leader. The letter flatly says that failing to oversee
the detail of the trial by combat was unacceptable from their organization even
if it was not specifically asked for in the original contract. For this lack of
etiquette you would be able to call on the guild for a single business favor in
the future.
Story
Awards: Affected Characters: Breeze Conway Niso Uklah Falras Tarmanidis Zan-sul Gauthak Fawkes Snops Augest Kat'ch-ka Sylvianna Little Faolan Homra All characters also get 300 gold.
All characters who had the following Awards Lose them:
Blood and Dagger - Blood can only be payed in blood.
Protector's Favor - Nothing like an immaculate reputation.
All characters
My way: I'm my own boss
Not a fun guy: Sucefully helped someone who was almost beyond help.
Wonders from distant lands - You get a 50% discount on any Wondrous item up to
level 12. Once you use this discount this reward is consumed.
Friends in the dark: Nothing
personal, just business. Kindling
All characters who got this by dark
Nebula don't forget the following Award:
Touched by the Nether - Something in the fabric of this universe touched you as
you were in battle against the elite shadowspear.
These particular characters got a specific story award:
Breeze:
Hell Hath No Fury Tarmanidis: Firestarter: Nobody saw that, right?
Conway:
Nether Initiate - You have gained some knowledge on nethermancy. In conjunction
with Touched by the Nether it allows you to use divine powers twice in an encounter without the usual
consequences. For each cast of a divine power in this way you will gain a
nether point. You start at 0 points. This number does not decrease.
Guild
Benefits:
The guild
gained basic the ability to make basic history and religion checks on about the
world of Dranthir at increased DC.