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May your rolls be chill this holiday season!
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Does anyone want anything made for their character?

I think I have about a day or at least half a day where I can spend making something in the workshop? So if anyone want a watch or something interesting for their character that can possibly be made in a tinker's workshop give me a shout.
Some parachutes in case we drop out of the friggen sky again? Or an anti-anti-magic shield around the ships engine?
Is it possible to do special arrows? Like explosive arrows? Acid arrows? Poison arrows? Any kind of weird/special arrow would be cool. I don't have much idea what all is possible haha
Parachutes might be a little difficult seeing as our understanding of flying is strictly based on magic and animals that can fly. Arrows on the other hand I should be able to do. I'll talk with John.
Maybe a pair of magnifying goggles or an eye piece that gives me advantage on investigation ? ;P Orrrrr some sort of contraption to help her safely carry the dragon egg?  With some springs or buckles or other gizmos lol
I'm thinking an extra extra long extendable rope now. >_>
Or a chastity belt with 3 padlocks...
Lol
So something like this&nbsp;<a href="http://cdn.thisiswhyimbroke.com/images/steampunk-goggles.jpg" rel="nofollow">http://cdn.thisiswhyimbroke.com/images/steampunk-goggles.jpg</a> but magnifying glasses are quite expensive.
Lol maybe a bit more simple but yeah. Is that even possible John and if so, how much would it cost me?
Ok I actually like the idea of fizzle creating some fancy glasses for Elly. but here I'd how they would work if you are good with it Mimzy and Fizz can crank it out. first they need to be stored safely they are fragile (that's Gnomish for expensive) so it would take two actions to get them available for use. second they would give advantage on investigation checks involving sight BUT if either roll is a Nat 1 you would get a bad headache and be at disadvantage for int or wis checks till next short or long rest.
The general idea being you can make some cool stuff with thinkering but they are possible side effects. &nbsp;Like using tinker parachutes you would roll and on a Nat 1 it fails to open.