Simple question: can you pass a variable to a macro? Example: Could I create a Savage Worlds macro where I type: #sw <num> and it does: /r {1d<num>! , 1d6!}k1 So you could do #sw 6 and do 1d6/1d6, or #sw 12 and do 1d12/1d6, or 1d12+2 and do 1d12+2/1d6. Seems simple, but can't find a method anywhere in help, but I could be missing it.