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Languages in Maladon

1463670801

Edited 1470065583
Stephen D
Elite
Marketplace Creator
I have meant to post this for ages; but have never gotten around to it. The tongues of Mystbound Realms are entirely different from standard D&D. There are many versions of the standard races; lots of Elves, Dwarves and many races that are not a part of the default game. The languages of these apparently related races are entirely different in many cases. This is because each race of Elves etc was made by a different God Or Goddess and so they are all independent creations. Many arose on worlds far from where the game is set; deep in the Mysts. Because there are so many more languages, a character now speaks Low Valmari, their own tongue and at least one other; plus one more per point of (positive) intelligence modifier they possess. For clarification: This means if you background + race includes more than 3 languages, you will get those + one for each positive intelligence modifier.  As clarified in the postings below a -1 intelligence modifier does not mean you know less languages.  Note; the languages marked with a * are not learnable, except in game. This is a list of some languages: Human languages: Tongues of the High Men Horth; the langage of the Horkonlords Lykeri: the language of the Lyceans Keldish; the language of the Erkeldi* High Valkari: the language of the Valkari Hardic; the language of a race of High men who lived in Netherfell and were not of the four kindreds* Low Mannish Tongues Low Valmari: the trade tongue of the Empire. Related to High Valkari but debased and corrupted Glarnic; the language of the Glarns and of the Kingdom of Shaldis and the Drornlords Geatish: language of the Geats. Related to Horth Kothic: the language of the Kothic peoples of Netherfell, Yurland and Skarn Frenish; the tongue of Frenis Mardac; the trade tongue of Medara Urish; spoken in Yurland Elvish Tongues Sithi; spoken by the Dark Elves of Maladon Moredhel: Spoken by the Dark Elves of Skara Sondish; spoken by the Wood Elves of the Sondar* Tarnellion; spoken by the Sea Elves of Lir, on Medara Quamar; spoken by the Snow Elves of Tyrahsis Quendish; spoken by the Wood Elves of Skara Ashanni (many dialects); spoken by the savage elves of Maladon Sheean; the language of the Myst Elves, who are also known as the Sidhe Avalonian; the language of the Ice Elves* Archaic Avalonian; an old distorted version of Avalonian spoken by the gnomes on makra* (DC10 Int to understand one if you know the other) Dwarvish Tongues Encakhuli: spoken by the Dwarfs of Khulican* Baraki; spoken by the Dwarves of Karthstone Teshan: spoken by the Mountain Dwarves of Skarn Dukkan; spoken by the Grey Dwarves of Skara Veyc; spoken by the extinct Duergar and by Gnomes Goamish; spoken by the Dwarves of Ankara Kernish: spoken by the Dwor of Kerlund Exotic Languages: Erdari; the equivalent of Celestial and the language spoken by many Gods. Vorac; Black speech, a language so evil that even demons and devils have trouble speaking it* Alvar; The language of the fabled Elvarin, the High Elven race that inspired the Gods to create all the others* Dwarro: the language of the Dwarren or High Dwarves of old* Cengor; The language of the Centaur folk of Medara Slann: the language of the Fishfolk of the Great Swamp Cernish; the language of the Fey of Cerngard including Cernas, Snowmantle and Arawn* Quor; the language of the Sea-Kith; a race of Fey who roam the Mysts in great ships* Sandspeech; the language of the Jinn or Sandfolk* Yrch; the language of the Orcs of Skarn Klarr; spoken by the black orcs of Maladon Varthan: the common tongue of the Underverse Languages that are unchanged for standard D&D Infernal Abyssal Draconic; trade tongue of Dragons; there are many Draconic languages Sylvan Primordial; the language of Abberations and some monsterous humanoids*
does the -1 modifier mean Argus speaks one less? :D (orc, common, dwarf are the current ones, 2 from race, 1 from background)
1463672605
Stephen D
Elite
Marketplace Creator
Nope
1464022139
Stephen D
Elite
Marketplace Creator
Languages updated to show those that can only be learnt in game and with GM permission.