
The final session during this season of Gorefest Dungeon.
• Stripe playing Rashi Talonfurr the
Fire Cleric at 260 (-6-ish) point.
• Luke C. playing Kritty the Catfolk Swashbuckler
at 293 points.
• Naryar playing Brother Sarman the Martial Artist
at 276 points.
• Mark W. playing Kegorach the Wood Elf Wizard at
264 points.
• Archie joining in and helping with some of the fights.
The session started off full of dread as Sarman moved to the
fight the zombie before, attempting to sweep the leg before grappling the
undead’s arm. Taking advantage of the situation, de la Mare stepped out of
Rashi’s holy flame and cast Terror upon the group of explorers, his first
casting was easily shrugged off while the second left Brother Sarman and Kritty
drained and stunned from the experience.
Not one to take it laying down, the combat continued, with
Rashi finally activating Great Haste and attempting to drive the boss by moving
the fire. Not to be intimidated by such a display, the boss instead grapples
onto the stunned Brother Sarman and gets ready to cast Rotting Death on the Martial
Artist as Kegorach takes care of the zombies surrounding him with a critical
success, knocking down a host of zombies, though his next casting was
lackluster as the zombie resisted the rooted feet spell.
Driven to a fury, the Fire Cleric was filled by a divine fervor
that took over his fate and delivered two resounding blows to the Necromancer’s
head to knock down and stun the opponent. Unfortunately all that ended up occurring
was him annoying the dark mage as there was no brain to rattle and Rashi was
forced to combat the undead zombies.
Managing to avoid most of the attacks, the stunned
Swashbuckler and Martial Artist kept on their feet, though the latter was
unable to resist the Rotting Death cast upon him. A sickness took over, even if
he managed to avoid rotting from within. Rashi, still channeling Isynela’s fury
sweeps the Necromancer to the ground and cripples his leg leading to an insult
match between de la Mare and Rashi, infuriating the cleric.
It wasn’t long before then that once all the combatants
broke out of stun that they cut down the necromancer, the remaining zombies
crumbled to dust and blew away along with the summoned Skull Spirit. Now dead,
the summoned minions returned to where they came from with Rashi gaining the
soul orb of the boss and restored a bit of his fate in the meantime.
After a quick rest, the group explored the now changed
mansion, traversing the Penrose Stairs that had cropped up before move up to
the new stairs leading upwards to a new room. A large oval room with tall
pillars and several planks between them leading to a button on a platform to
the north that was connected to the hourglass to the south. Rashi, having
entered first was conflicted about pressing the button and attempted to consult
the team, though his hesitancy was to his benefit as the hourglass ran out and
the gate opened. This room was only for one purpose, to delay them.
Turning in this token, they were confronted by a familiar face.
Four familiar faces in fact. Thanked for their participation in the Funhouse,
they were promised a better time the next time they came around and were asked
to exit through the gift shop.
Perhaps a sense of disappointment was given upon entering a room
of shelves, barren of any treasure. Though it was quickly assuaged at the sight
of four chest that shone bright with a light as the items formed within.
CP Award:
•2CP for defeating a Boss
•5CP for completing a dungeon. (Goes to ALL PC’s characters
that have been posted at the time of completion.)
•7 CP total.
Loot Awarded:
List will follow.