So, this is the release of my character sheet macro changes along with my Multi-Query macro for anyone who wishes to use it.
Skills:
@{PC-whisper} &{template:pf_generic& #125; & #123;& #123;character_name=@{character_name} & #125;& #125; & #123;& #123;name=@{Skill-name found by hovering over the name of the skill} & #125;& #125; & #123;& #123;check=[[ 1d20cs>20cf<1 + [[@{selected|Skill modifier}]] ]] & #125;& #125; & #123;& #123;
Attacks:
@{PC-whisper} &{template:pf_attack& #125; & #123;& #123;character_name=@{character_name} & #125;& #125; & #123;& #123;subtitle& #125;& #125; & #123;& #123;name=@{name} & #125;& #125; & #123;& #123;attack=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{total-attack} ]] ]] & #125;& #125; & #123;& #123;damage=[[ @{damage-dice-num}d@{damage-die} + [[ @{total-damage} ]] ]] & #125;& #125; & #123;& #123;crit_confirm=[[ 1d20 + [[ @{total-attack} ]] ]] & #125;& #125; & #123;& #123;crit_damage=[[ [[ (@{damage-dice-num} * (@{crit-multiplier} - 1)) ]]d@{damage-die} + [[ (@{total-damage} * (@{crit-multiplier} - 1)) ]] ]] & #125;& #125; & #123;& #123;type=@{type} & #125;& #125; & #123;& #123;weapon_notes=@{notes} & #125;& #125;
Query Macro:
?{What would you like to do? | Attack, ?{What would you like to use to attack? & #124; @{selected|repeating_weapon_$0_name}& #44;%{selected|repeating_weapon_$0_attack-roll} & #124; @{selected|repeating_weapon_$1_name}& #44;%{selected|repeating_weapon_$1_attack-roll} & #124; @{selected|repeating_weapon_$2_name}& #44;%{selected|repeating_weapon_$2_attack-roll} & #124; @{selected|repeating_weapon_$3_name}& #44;%{selected|repeating_weapon_$3_attack-roll} & #124; @{selected|repeating_weapon_$4_name}& #44;%{selected|repeating_weapon_$4_attack-roll} & #124; @{selected|repeating_weapon_$5_name}& #44;%{selected|repeating_weapon_$5_attack-roll} & #125;| Use a Skill,?{What skill would you like to use? & #124; Acrobatics& #44;%{selected|Acrobatics-check} & #124; Appraisal& #44;%{selected|Appraise-check} & #124; Bluff& #44;%{selected|Bluff-check} & #124; Climb& #44;%{selected|Climb-check} & #124; Craft (@{selected|Craft-name})& #44;%{selected|Craft-check} & #124; Craft (@{selected|Craft2-name})& #44;%{selected|Craft2-check} & #124; Craft (@{selected|Craft3-name})& #44;%{selected|Craft3-check} & #124; Diplomacy& #44;%{selected|Diplomacy-check} & #124; Disable Device& #44;%{selected|Disable-Device-check} & #124; Disguise& #44;%{selected|Disguise-check} & #124; Escape Artist& #44;%{selected|Escape-Artist-check} & #124; Fly& #44;%{selected|Fly-check} & #124; Handle Animal& #44;%{selected|Handle-Animal-check} & #124; Heal& #44;%{selected|Heal-check} & #124; Intimidate& #44;%{selected|Intimidate-check} & #124; Knowledge (Arcana)& #44;%{selected|Knowledge-Arcana-check} & #124; Knowledge (Dungeoneering)& #44;%{selected|Knowledge-Dungeoneering-check} & #124; Knowledge (Geography)& #44;%{selec0ted|Knowledge-Geography-check} & #124; Knowledge (History)& #44;%{selected|Knowledge-History-check} & #124; Knowledge (Local)& #44;%{selected|Knowledge-Local-check} & #124; Knowledge (Nature)& #44;%{selected|Knowledge-Nature-check} & #124; Knowledge (Nobility)& #44;%{selected|Knowledge-Nobility-check} & #124; Knowledge (Planes)& #44;%{selected|Knowledge-Planes-check} & #124; Knowledge (Religion)& #44;%{selected|Knowledge-Religion-check} & #124; Linguistics& #44;%{selected|Linguistics-check} & #124; Perception& #44;%{selected|Perception-check} & #124; Perform (@{selected|Perform-name})& #44;%{selected|Perform-check} & #124; Perform (@{selected|Perform2-name})& #44;%{selected|Perform2-check} & #124; Perform (@{selected|Perform3-name})& #44;%{selected|Perform3-check} & #124; Profession (@{selected|Profession-name})& #44;%{selected|Profession-check} & #124; Profession (@{selected|Profession2-name})& #44;%{selected|Profession2-check} & #124; Profession (@{selected|Profession3-name})& #44;%{selected|Profession3-check} & #124; Ride& #44;%{selected|Ride-check} & #124; Sense Motive& #44;%{selected|Sense-Motive-check} & #124; Sleight of Hand& #44;%{selected|Sleight-of-Hand-check} & #124; Spellcraft& #44;%{selected|Spellcraft-check} & #124; Stealth& #44;%{selected|Stealth-check} & #124; Survival& #44;%{selected|Survival-check} & #124; Swim& #44;%{selected|Swim-check} & #124; Use Magic Device& #44;%{selected|Use-Magic-Device-check} & #124; & #125; }
All you have to be doing to use these macros/character sheet changes (sheet changes are 100% optional, you can put this stuff in the global macros section) is to be using Pathfinder, know how to create a macro, and removes the spaces between the &'s and the #'s. I had to put them in like that so as to keep them from being converted into their actual characters as this is pretty much a bunch of HTML conversions. I hope whomever uses this enjoys it.
If you find any bugs with it feel free to leave a message on here, or send me a private message detailing what the bug is and how it happened.
NOTE: I will not respond to any messages about it not working with the power card API as I don't have access to that. I have tinkered around with it before when I was in a game that was hosted by someone that used it, but I couldn't figure out a way to get it to work before the game was done. I also will not reply to messages about rolling from the character itself not working if they are for skills or attacks as altering the attack and skill macros inside the character sheet and putting in HTML conversions will break the sheet rolls for whatever has been converted. Now if you have issues with the macros themselves, then I'll do what I can to help.
NOTE 2: If you want to make it so that people can still you sheet rolls, then put the about macros in the global macro section found under the settings tab that's above the chat area.