This is just a pitch for a pretty simple tool that will let us determine the position and facing of our vehicles in combat. Keep in mind that this isn't a house rule or rule change at all. All the Vehicle movement and combat rules from p66 to 68 of the Rule Book are still in play. This suggestion is really just a way of getting these principles into a game that is easily visualized on the map. Simple Vector Movement Tool. To break it down, each movement is broken down into three steps: Change Direction ( position of current Vector Token ) Place Future Vector Token Move vehicle/character to old vector token ( and delete it ) Another couple of clips on the way that expand a bit on this idea. At first glance it may seem a little complicated, but once you get your head around there's really nothing