Scott said: Also is there a listing of what numeric values to use for things such as a: torch, campfire, candle, dark-vision by race? And what I mean is the exact numbers to put in 30/30 60/60? Thanks Set the light emission values to whatever it is for your system, so 40/20 for a pathfinder torch. Adjust the multiplier field for races like elves that get lowlight vision to properly handle their ability to see in dim conditions. The only time you should have to specify light emission values based on a race is if that race has darkvision (or something similar), in which case it'd be 60/60 for an orc with the 'all players see light' box unchecked. EDIT: Depending on your system, there may be an online reference document. For pathfinder try d20pfsrd.com . The numbers you put in the light generation boxes are simply whatever the distance of the light is. The dim start should.be whatever the bright light range is, the total should be the bright + the increased by 1 step value.