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[D&D 4e] New issues with sheet

The defense stat lookups appear to no longer be working- first, let me explain. I have already made several sheets, and changed the defenses to use their appropriate stat in the settings tab. This all worked fine, until, earlier today, it no longer seems to add any stat at all, regardless of setting, while several derived fields, such as bloodied HP, became open and freely editable. Is this intentional behaviour, or have I simply hit some odd exception, or is this a roll20 issue, at a guess?
1465481157
Wes
Pro
Sheet Author
I'll try and replicate this later today and see if can figure out what's going on.
1465505289
Wes
Pro
Sheet Author
All right, so I checked into this, and another user has updated the HTML in the Roll20 GitHub Repository. The Change Log Includes the Following: Updated the following fields to be player input: Bloodied, Surge Value, Fort/Ref/Will Ability value Updated the following names: "Attack Weapon" -> "Weapon Attack Bonus" "Damage Weapon" -> "Weapon Damage Bonus" "Weapon # of Dice" -> "# of Dice" "Weapon Dice Size" -> "Damage Dice Size" Added the following options to power dropdown options: None option for "Weapon Attack Bonus" None option for "Weapon Damage Bonus" 1-10, and 1-5*WeaponX for "# of Dice" d4, d6, d8, d10, d12, and d20 for "Damage Dice Size" Removed Extra line in powers (d6+power damage) I can appreciate that some people would like to be able to input the modifiers manually. Though I think both ends of this spectrum can be met with Sheetworker Scripts. I had not planned on updating this sheet with sheet workers. But if people would like the automated calculation of the defenses implemented back into the character sheet, sheet workers could be added to the HTML. Wes
Thanks for your prompt attention, I was wondering what was going on. It's up to you if you want to update it with scripts or not-I know how difficult this kind of thing can be.
Thanks for explaining this, we ran into these issues on Monday night, since the changes messed up a lot of things on my players sheets, particularly around the damage that powers were doing as everything had got reset to be a d4 damage! I would certainly appreciate automatic calculations being back in place. Perhaps the Roll20 team could implement some form of versioning or object locking to prevent others being able to change sheets that you have created without some permission from yourself?
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Edited 1466099201
Ian M. , as a Pro user, you are able to manually install/modify a Character Sheet template , which places the updating of your Character Sheet templates in your hands.
Silvyre, this is a fair point, though I would make no claims to my ability to create or modify a sheet myself! I am a grateful user of the good work put in by the many more capable contributors. My point was that according to Wes above, someone else has modified the master sheet, rather than modifying a local copy for their own game as you suggest. My suggestion is that the original author should have ownership rights and control over the sheet that they have worked on and shared with the community so that their good work is not modified unexpectedly. This has an impact on all community users of that shared sheet, as happened in this case. In this case it was more of a surprise and an annoyance to my players, but potentially if anyone can change the master that is shared then more radical changes could have been made seriously affecting anyone using it effectively ruining it until the original creator was able to go in and fix or reload the original. At the least if someone other than the original author makes changes then what they create should be saved as a separate version, not overwrite the existing copy.
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Edited 1466183404
Updates to Character Sheets are handled via the  roll20-character-sheets repo on GitHub. All pull requests (to update a Character Sheet) are checked by the Roll20 Dev Team before being committed. Occasionally, these checks will fail to detect a subtlety that will cause unintended consequences (as you have been unfortunate enough to experience). Ian M. said: My suggestion is that the original author should have ownership rights and control over the sheet that they have worked on and shared with the community so that their good work is not modified unexpectedly . All works submitted to Roll20 repos are done so with the expectation of being updated by our wonderful community, who also often commit bug fixes, sometimes years after the original author has stopped monitoring a sheet. To give an example, go no further than this thread. According to the D&D 4e sheet's sheet.json , Wes is the not the first author of the sheet (nor even its second author), but a user who has generously undertaken the task of sheet maintainance. Of course, you're welcome to formalize your suggestion within the Suggestions & Ideas forum.