With the idea's turning in my head that I really should type or put to paper in the near future, I will say a few things as well, Play whatever you like to play, If its a bard then you get to be the inspiring figure in the group, who is a generalist rather then a specialist. Clerics there are currently 3 domains, I plan to homebrew more at a later point for it, to give more flavour to clerics (including a few evil domains for those who like that path). while for the most part any Class can go with any Race, when it comes to Paladins, I plan on putting some restrictions on which races can choose the class. For example if you think a Drow who's history speaks for itself is going to be a Paladin, you might be in for a surprise ^_- That said the pace of the game itself will be set based on the players, you can be a good or evil in your adventures, helping people, robbing people, both with benefits and punishments, Good for example, good rep, nice rewards, extra dangerous missions that could come back with a party member in a body bag (killing evil wizards and big dragons is work that does not come with life insurance after all ^_-).... Evil, causing mischief, robbing and killing people for money, that if you get caught could either get you fined, jailed or worse (such as missing an arm for attempting to steal from a noble or hanged for mass murder, and if you go this path, pray for good rolls :P). The race you choose will also determine how npc's react to you, example most people dont like Drow's, as such dont expect friendly and polite chit chat, however, others may open up to you more then humans, and extra information or even possible tasks (quests) could open up. I will be using a pretty favourable Ability score generation system, and on one final note, I plan to revamp the Dragonborn race a bit, but will still be playable, but because of the Revamp, I am going to allow 1 max per party to go with the back story of how Rare they are and seeing two in one place is an extreme miracle. This revamp is solely to go with the world and setting, and compared to the original will not be any different combat wise from the original. p.s no Multiclassing, lets keep things simple :P