Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Coding dancing lights?

Hi!  I currently have a PC who can cast dancing lights at will and pretty much walks around with them up.  Currently I have to move each individual light which allows for some (Okay a lot) of player area as I try to move them on the fly.  Is there a way to make them one block of lights that can be moved as one but adjusted?
1466171049

Edited 1466171080
Pat S.
Forum Champion
Sheet Author
If you drag and select the group of them then right click and choose  advance feature menu , you will find the group button. This allows you to double click on them and move as one. If you click once on one of them you can move it then if you double click, it and the others move as one again. Just remember that they will stay group till you decide to ungroup them.
1466172790
Ada L.
Marketplace Creator
Sheet Author
API Scripter
If you had access to the API, I would recommend checking out the Marching Order script. <a href="https://github.com/Roll20/roll20-api-scripts/tree/" rel="nofollow">https://github.com/Roll20/roll20-api-scripts/tree/</a>... This script allows you to assign tokens (such as orbs of light) to automatically follow other tokens.
If I have a paid membership than I have access right?&nbsp; :):)&nbsp; Thanks guys!&nbsp; I appreciate it
Actually, you will need a "Pro"subscription to use API scripts, it is really worth the money. The API can really make your games rock.
1466176207
The Aaron
Pro
API Scripter
al e. said: Actually, you will need a "Pro"subscription to use API scripts, it is really worth the money. The API can really make your games rock. More specifically, the creator of the Game you are playing in needs the Pro subscription to have API access in that Game.
Why not just make the dancing lights spell a character and give them control of it?