I was thinking of running a game of Shadowrun 5e, but neither myself nor any of my friends have played Shadowrun 5e before. So I wanted to automate as much as possible. I came up with this: ?{Type|Combat Turn, [[(?{Intuition|1}+?{Reaction or Processing|1})+?{Dice|1}d6 &{tracker}]] | Initiative Pass, -[[10 &{tracker:-}]] | Other, [[?{Flat|0}+?{Dice|0}d6 &{tracker:+}]] } When you run the macro, it will give you a drop-down menu for "Combat Turn," "Initiative Pass," and "Other." Combat turn will prompt for Intuition, as well as Reaction/Processing, and how many initiative dice. Will add your token with that initiative to the turn order. At the end of each round, have players run it again and use the Initiative Pass option, which will reduce their Initiative by 10 per the rules. Anything else is covered by "Other," which will prompt for a flat value and a number of dice. So when you need to roll those three extra dice because you hot jumped into the matrix, you can click "Other" and have them all added to the current turn. It should be made either a token action or a macro available to all players. You don't want to try to edit the macro once you've saved it in the game because if you try to edit it you will have problems. Nesting variables and such, it breaks things. I had fun making this and I hope other people get some use out of it. Edit: Code block version. Copy/paste this one. Nevermind