This game will be using the Stars Without Numbers system but without the actual setting. The game is going to be set in the year 2020 and mankind has not left the cradle of earth yet. A total of nine personal was sent to land on mars while another ten are on the transport ship placed in orbit. All player characters will be created from the 12 personal that touched down on the surface of mars. The total number of classes sent to the surface. 4 warriors 6 experts 2 psychics The following limitations or changes apply Tech level is 3 or less . Anything that has “world” in it refers to Earth and their countries. Yes you can be from differing countries but all characters need to read, write, and speak English, even if it is a 2nd or 3rd language. Starting equipment : This will be issued to you by the corporation that is funding this mission. As it is not a gov't funded venture, there are restrictions. No WMDs. The group before the game starts will have to sit down and hash out their supply list. If something is needed but not listed, there is a chance it might have been sent. Background packages : Most of the background packages will not make sense nor be applicable to the game. If you choose a background that is not truly applicable, you better make sure your background has a very good reason to have you on this mission. A peasant has no reason to be on a mission to mars. A soldier or a technician would. A retired or a wannabe politician could be worked into it if one is creative enough. Skills : Again, like the background packages, the skills have to be appropriate to the time frame, tech level, and general theme. Anything based on Alien, Psitech, Biotech, or anything to far advance is purely assumptive or not allowed . Class packages Experts class : have a couple class packages that are not needed nor useful. There is no following class packages: Preceptor Adept or Xenoarchaeologist (can be modified to a standard Archaeologist if wished). Psychics class : This is a undeveloped and not understood properly. There is no formal training. There is no following class package: Academy graduate or Healer. Warrior class : have a couple class packages that do not exist due to the setting. There is no following class packages: Exchange Enforcer, Space Marine, or Templar. Psionics There are certain psionic disciplines that do not exist at the start of the game. They are the following: Teleportation Equipment : The current state of the art equipment is tech level 3. The following tech 4 equipment is allowed as issued equipment. Exploration Gear : Solar recharger, Vacc freshener, and Vacc suit Tools and Medicine : Medkit, Powercells A & B, Toolkits (tech level 3) Personal Acc : Compad (advanced tech cellphone/tablet)