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Live on Roll20 Marketplace 3 new sets

1469092932
PrincessFairy
Pro
Marketplace Creator
We are LIVE Desert Ruins and Crypt of Death have several 20x20 square map sheets, that form a huge map that is 80x80. Expanded Accessories has 90 items placeable on both, and several other previous sets such as Gravedigger Cemetery, and Rotting Sewers <a href="https://marketplace.roll20.net/browse/set/1022/expanded-accessories-tier-1…" rel="nofollow">https://marketplace.roll20.net/browse/set/1022/expanded-accessories-tier-1…</a> <a href="https://marketplace.roll20.net/browse/set/1021/desert-ruins…" rel="nofollow">https://marketplace.roll20.net/browse/set/1021/desert-ruins…</a> <a href="https://marketplace.roll20.net/browse/set/1020/crypt-of-death…" rel="nofollow">https://marketplace.roll20.net/browse/set/1020/crypt-of-death…</a>
1469409104
Gold
Forum Champion
Cool. I especially like some of the special nooks and crannies in Crypt of Death. You know how several of your recent sets have offered a number of 20x20 maps, that can combine to make an 80x80 map page? Here is what you get: 16 maps 20 x 20 squares Turn into one whole map that is 80 x 80 squares The maps are labeled 1-16, the order is from left to right row 1, 1-4, row 2, 5-8 etc. Up to row 4. We should get-together a properly coded command-line for the Token-Mod API script, so that these packs that follow that pattern could be quickly assembled into the 80x80 form without any dragging or dialog-boxes. That action of moving all those maps, to all those places, could be accomplished in 1 single button click with a Token-Mod API macro, or at-most it would be 1 button click per tile. Here is a start, (Needs more testing), !token-mod --set top|0 left|0 width|1400 height|1400 !token-mod --set top|0 left|1401 width|1400 height|1400 !token-mod --set top|0 left|2802 width|1400 height|1400 !token-mod --set top|0 left|4203 width|1400 height|1400
1469413386
PrincessFairy
Pro
Marketplace Creator
That is an amazing idea gold. I would love to see that as a possible option, however, my skills in API are far from reality. Someone else would need to do the API information, What information would need to continue the API script? The only thing I see that would make API script a little difficult is some maps have different mod names, completely dependent on the map or dungeon. The massive dungeons and single maps are designed for people to use mini sections of them for a single encounter, or if they wished a full out displayed map. It gives the Dungeon Master a little bit of diversity. I have encountered a few DM who don't perfer to use to many maps but will pull one out just for a combat scene.
1469414252

Edited 1469414537
Gold
Forum Champion
Dragonlord said: That is an amazing idea gold. I would love to see that as a possible option, however, my skills in API are far from reality. Someone else would need to do the API information, What information would need to continue the API script? The only thing I see that would make API script a little difficult is some maps have different mod names, completely dependent on the map or dungeon. Luckily The Aaron already made an API that does this (no need to write an API script, we are just writing a command in the form of a macro-code to ask Token-Mod API to do what we need). It would not rely on filenames of the graphics (API can't do that yet, some users have Suggested and lobbied for that idea in the future). On the upside it would work for any Set of graphics in a tile-grid, particularly ones that have 20x20 units per tile, and 4x4 tiles per page. So it would require the Pro user of Roll20, who has Purchased your art pack, they would need to Place the 16 graphics on the tabletop page (by drag-and-drop from their Marketplace Purchases). &nbsp;This step would take a few minutes and everyone who uses your packs has to do this anyway. From there the Pro user of the Token-Mod API would save time by just Selecting-All the 16 maps and clicking a Macro button that we are devising now. &nbsp;They might be able to click 1 button for all 16, or they might have to click 1 button each for the 16. &nbsp;Either way is still saving time compared to manually resizing and manually positioning all 16 into the proper expected grid shape. To finish the macros code ---- I think that I already did the top row. &nbsp;4 tiles (out of 16). &nbsp;It must be tested. &nbsp;If it works it can be replicated, extended to do Row 2, Row 3, and Row 4, to complete the Page. Last it can be made more elegant, possibly with some drop-down menu options (so that we could create 1 mega-meta-macro that could be used to place Any Tile at Any Position). It's something that I am willing to work at the next time that I start to make a Page from your recent Sets. I mention it here in case someone comes along who actually knows what they're doing, like The Aaron , or Stephen , Brian , or Silvyre . &nbsp;They would be able to improve this concept and write the macro more elegantly. Note: The method I proposed would work on your Sets that are 4 tiles x 4 tiles. &nbsp;If it is a different configuration like 5 tiles x 8 tiles, or if the individual sub-maps change size (like 30x30 units instead of 20x20 units), those kind of changes would alter the needs of the Token-Mod command we are writing. &nbsp;An elegant macro might be able to handle it using drop-downs, at the tradeoff of more user-clicks. At the very least my proposal in basic-form would work for all your recent sets that are consistently 20x20 units per map, 4 tiles x 4 tiles, which is all 3 of your recent sets and some previously I believe.
1469416214
Gold
Forum Champion
Update, I think Stephen may have already recently made another community-created API snippit that does this, <a href="https://app.roll20.net/forum/post/3683434/function" rel="nofollow">https://app.roll20.net/forum/post/3683434/function</a>... I'm going to test and see if that is the exact fast solution for setting up this type of pack.
1469418211

Edited 1469418389
PrincessFairy
Pro
Marketplace Creator
Thanks again gold, I believe that you have something here. Please let me know how it works out. If so this could be an amazing feature to ease the burden of using entire maps. However, each map can still be used solo as a 20x20 map for particular encounters. The Grid size is 20x20, with 16 total maps, listed in a 4x4 grid. 1 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;4 5 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 6 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;7 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;8 9 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;10 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;11 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;12 13 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;14 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;15 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;16